Immersive Web Working Group - Activity in 2022
No matches.
Past meetings
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1 meeting.
Participants
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1 participant joined.
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Charles LaPierre (Benetech) joined.
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1 organization joined.
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Benetech joined.
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GitHub
immersive-web/homepage
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2 pull requests opened.
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updates by 2022/12 immersive-web/homepage#56, by @himorin.
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get latest links and editors from specref immersive-web/homepage#55, by @himorin.
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2 pull requests merged.
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updates by 2022/12 immersive-web/homepage#56.
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get latest links and editors from specref immersive-web/homepage#55.
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1 pull request received 1 new comment.
immersive-web/webxr-hand-input
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1 pull request opened.
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moving updates at master immersive-web/webxr-hand-input#119, by @himorin.
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1 pull request merged.
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moving updates at master immersive-web/webxr-hand-input#119.
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immersive-web/webxr
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2 issues received 8 new comments.
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Should we Remove XRPermissionStatus? immersive-web/webxr#1305 (5 comments by @alcooper91, @cabanier)
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2 pull requests opened.
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moving updates at master immersive-web/webxr#1307, by @himorin.
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Update explainer to more idiomatic feature detection immersive-web/webxr#1306, by @alcooper91.
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2 pull requests merged.
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moving updates at master immersive-web/webxr#1307.
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Update explainer to more idiomatic feature detection immersive-web/webxr#1306.
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1 pull request received 2 new comments.
immersive-web/administrivia
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1 pull request opened.
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delete 2022-12-12 immersive-web/administrivia#191, by @himorin.
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1 pull request merged.
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delete 2022-12-12 immersive-web/administrivia#191.
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immersive-web/hit-test
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1 issue opened.
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Return semantic label of the hit object immersive-web/hit-test#113, by @cabanier.
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1 issue received 1 new comment.
immersive-web/plane-detection
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1 pull request received 3 new comments.
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Add support for semantic labels immersive-web/plane-detection#36 (3 comments by @bialpio, @cabanier)
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immersive-web/depth-sensing
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1 pull request opened.
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[Fix] getDepthInMeters() arguments definition immersive-web/depth-sensing#39, by @drumath2237.
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TR publications
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3 documents published.
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WebXR Augmented Reality Module - Level 1 published as a Candidate Recommendation Snapshot. History of WebXR Augmented Reality Module - Level 1
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WebXR Augmented Reality Module - Level 1 published as a Candidate Recommendation Draft. History of WebXR Augmented Reality Module - Level 1
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WebXR DOM Overlays Module published as a Working Draft. History of WebXR DOM Overlays Module
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Past meetings
Participants
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4 participants joined.
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Emmanuel Lee (Meta) joined.
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Jennifer Strickland (MITRE Corporation) joined.
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James Jones (Google LLC) joined.
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Hiroshi Kawada (MEDIA DO Co., Ltd.) joined.
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1 organization joined.
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MEDIA DO Co., Ltd. joined.
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GitHub
immersive-web/webxr
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3 issues opened.
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Should we Remove XRPermissionStatus? immersive-web/webxr#1305, by @alcooper91.
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removing klausw@ immersive-web/webxr#1304, by @klausw.
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Extraneous line in event types section? immersive-web/webxr#1303, by @msub2.
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2 issues received 4 new comments.
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1 pull request opened.
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Update Oculus to Meta Quest immersive-web/webxr#1301, by @cabanier.
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1 pull request merged.
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Update Oculus to Meta Quest immersive-web/webxr#1301.
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1 pull request received 2 new comments.
immersive-web/immersiveweb.dev
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1 pull request opened.
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Add MR features for meta quest browser immersive-web/immersiveweb.dev#74, by @cabanier.
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1 pull request merged.
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Add MR features for meta quest browser immersive-web/immersiveweb.dev#74.
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1 pull request received 1 new comment.
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Add MR features for meta quest browser immersive-web/immersiveweb.dev#74 (1 comment by @AdaRoseCannon)
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immersive-web/webxr-hand-input
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1 pull request opened.
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Fix typo in joint names in explainer.md immersive-web/webxr-hand-input#118, by @mz8i.
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1 pull request merged.
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Fix typo in joint names in explainer.md immersive-web/webxr-hand-input#118.
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1 pull request received 1 new comment.
immersive-web/plane-detection
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1 issue opened.
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Need a function to get all existing persisted anchor handles immersive-web/plane-detection#37, by @richardanaya.
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1 issue received 3 new comments.
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Need a function to get all existing persisted anchor handles immersive-web/plane-detection#37 (3 comments by @cabanier, @richardanaya)
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1 pull request received 2 new comments.
immersive-web/anchors
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1 issue received 1 new comment.
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Allow a limit of the number of active and persistent anchors immersive-web/anchors#79 (1 comment by @cabanier)
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1 pull request opened.
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add support for persistentAnchors to XRSession immersive-web/anchors#80, by @cabanier.
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1 pull request received 1 new comment.
immersive-web/dom-overlays
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1 issue received 1 new comment.
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1 pull request opened.
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Updating editor (klausw => bialpio) immersive-web/dom-overlays#53, by @klausw.
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1 pull request merged.
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Updating editor (klausw => bialpio) immersive-web/dom-overlays#53.
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immersive-web/webxr-samples
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1 pull request opened.
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Newexp immersive-web/webxr-samples#159, by @negimagss.
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1 pull request closed.
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Newexp immersive-web/webxr-samples#159.
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1 pull request received 1 new comment.
immersive-web/webxr-ar-module
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1 issue opened.
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Acknowledgments section is still the original list from core spec immersive-web/webxr-ar-module#89, by @thetuvix.
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1 issue received 1 new comment.
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Acknowledgments section is still the original list from core spec immersive-web/webxr-ar-module#89 (1 comment by @Manishearth)
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1 pull request merged.
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update GHAction with WD -> CRD immersive-web/webxr-ar-module#88.
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1 pull request received 2 new comments.
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update GHAction with WD -> CRD immersive-web/webxr-ar-module#88 (2 comments by @AdaRoseCannon, @himorin)
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immersive-web/administrivia
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1 issue received 3 new comments.
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Front-facing camera in AR - incubation immersive-web/administrivia#190 (3 comments by @tangobravo, @Yonet)
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Participants
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3 participants joined.
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Josh Kvavle (Defense Information Systems Agency) joined.
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Christina Davis (MFX Worldwide, Inc.) joined.
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Frank Corsi (MFX Worldwide, Inc.) joined.
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1 organization joined.
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MFX Worldwide, Inc. joined.
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GitHub
immersive-web/layers
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1 issue opened.
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Should XRRenderState layers be optional? immersive-web/layers#297, by @rgerd.
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1 issue received 1 new comment.
immersive-web/webxr-ar-module
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1 pull request opened.
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update GHAction with WD -> CRD immersive-web/webxr-ar-module#88, by @himorin.
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immersive-web/webxr
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1 issue opened.
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Raycast works right in browser, but doesn’t works when enter to the WebXR mode. immersive-web/webxr#1300, by @foxfairlane.
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2 issues closed.
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Finalise accessibility-considerations-explainer.md immersive-web/webxr#1219.
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Expose a way to query a session about the supported features - need to reconsider? immersive-web/webxr#1205.
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5 issues received 8 new comments.
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Provide statistics to help guide performance immersive-web/webxr#1203 (2 comments by @AdaRoseCannon, @cabanier)
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Raycast works right in browser, but doesn’t works when enter to the WebXR mode. immersive-web/webxr#1300 (1 comment by @AdaRoseCannon)
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Expose a way to query a session about the supported features - need to reconsider? immersive-web/webxr#1205 (1 comment by @alcooper91)
immersive-web/plane-detection
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1 pull request opened.
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Add support for semantic labels immersive-web/plane-detection#36, by @cabanier.
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1 pull request merged.
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First proposal to add room capture immersive-web/plane-detection#35.
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2 pull requests received 11 new comments.
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First proposal to add room capture immersive-web/plane-detection#35 (7 comments by @bialpio, @cabanier)
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Add support for semantic labels immersive-web/plane-detection#36 (4 comments by @bialpio, @cabanier)
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immersive-web/homepage
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3 pull requests opened.
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added tag review on WebXR Device API XRSession::enabledFeatures immersive-web/homepage#54, by @himorin.
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move TPAC 2022 as past and added minutes immersive-web/homepage#53, by @himorin.
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added chairs list immersive-web/homepage#52, by @himorin.
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4 pull requests merged.
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added tag review on WebXR Device API XRSession::enabledFeatures immersive-web/homepage#54.
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added chairs list immersive-web/homepage#52.
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added a link to list_spec page immersive-web/homepage#42.
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move TPAC 2022 as past and added minutes immersive-web/homepage#53.
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3 pull requests received 4 new comments.
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added tag review on WebXR Device API XRSession::enabledFeatures immersive-web/homepage#54 (1 comment by @AdaRoseCannon)
immersive-web/webxr-samples
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1 issue opened.
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Anchors Drifting immersive-web/webxr-samples#157, by @latifs.
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1 issue received 11 new comments.
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Anchors Drifting immersive-web/webxr-samples#157 (11 comments by @AdaRoseCannon, @bialpio, @klausw, @latifs)
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1 pull request opened.
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Add spacewarp sample immersive-web/webxr-samples#158, by @dannysu.
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1 pull request closed.
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Add spacewarp sample immersive-web/webxr-samples#158.
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1 pull request received 3 new comments.
immersive-web/administrivia
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1 issue opened.
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Front-facing camera in AR - incubation immersive-web/administrivia#190, by @bialpio.
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10 issues closed.
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Successes! What cool things have had a Working Draft published since last time? immersive-web/administrivia#165.
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TPAC 2022 Planning immersive-web/administrivia#180.
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Charter progress update and Charter 3:The Chartering immersive-web/administrivia#166.
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Remove the WebXR Reference repo immersive-web/administrivia#83.
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build/move list of specs into one place immersive-web/administrivia#132.
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Configure branch protection rules on immersive-web repositories immersive-web/administrivia#158.
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Solve a11y 4eva immersive-web/administrivia#157.
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Face 2 face meeting in April in San Francisco April 21at-22nd immersive-web/administrivia#177.
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Unconference time at F2F immersive-web/administrivia#184.
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F2F Schedule immersive-web/administrivia#187.
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9 issues received 15 new comments.
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Front-facing camera in AR - incubation immersive-web/administrivia#190 (4 comments by @AdaRoseCannon, @bialpio, @nbutko)
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Charter progress update and Charter 3:The Chartering immersive-web/administrivia#166 (2 comments by @AdaRoseCannon, @himorin)
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Successes! What cool things have had a Working Draft published since last time? immersive-web/administrivia#165 (1 comment by @Yonet)
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immersive-web/administrivia#8 (1 comment by @himorin)
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Configure branch protection rules on immersive-web repositories immersive-web/administrivia#158 (1 comment by @himorin)
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immersive-web/anchors
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1 issue opened.
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Allow a limit of the number of active and persistent anchors immersive-web/anchors#79, by @cabanier.
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2 issues closed.
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Feasibility and desirability of persisting anchors immersive-web/anchors#69.
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Persisting anchors immersive-web/anchors#71.
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2 issues received 2 new comments.
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Feasibility and desirability of persisting anchors immersive-web/anchors#69 (1 comment by @cabanier)
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TR publications
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3 documents published.
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WebXR Layers API Level 1 published 3 times as a Working Draft. History of WebXR Layers API Level 1
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Past meetings
Participants
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1 chair appointed.
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Ada Rose Cannon became a chair.
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7 participants joined.
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Arne Odland (Defense Information Systems Agency) joined.
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Jeff Waters (Defense Information Systems Agency) joined.
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Byounghyun Yoo (Web3D Consortium) joined.
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Dominique Hazaël-Massieux (W3C) joined.
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Arne Odland joined.
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Jeff Waters joined.
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Ada Rose Cannon (Apple Inc.) joined.
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2 organizations joined.
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Defense Information Systems Agency joined.
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Defense Information Systems Agency joined.
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1 organization left.
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Defense Information Systems Agency left.
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GitHub
immersive-web/webxr-samples
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1 issue opened.
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Video alpha not working with skybox immersive-web/webxr-samples#155, by @ElliotEserinUT.
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1 issue closed.
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Video alpha not working with skybox immersive-web/webxr-samples#155.
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2 issues received 2 new comments.
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WebXR Samples VR Not Found - Vive Pro 2, SteamVR Beta, Chrome 97 / Edge 97 immersive-web/webxr-samples#142 (1 comment by @hgabor47)
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1 pull request opened.
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add support for `forceMonoPresentation` to some layers samples immersive-web/webxr-samples#156, by @cabanier.
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1 pull request merged.
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add support for `forceMonoPresentation` to some layers samples immersive-web/webxr-samples#156.
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immersive-web/webxr
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3 issues opened.
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[question] Eye tracking proposal? immersive-web/webxr#1299, by @JsMarq96.
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Test issue please ignore immersive-web/webxr#1298, by @AdaRoseCannon.
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Are XRFrame.active and XRFrame.animationFrame booleans internal slots? immersive-web/webxr#1297, by @himorin.
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2 issues closed.
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Test issue please ignore immersive-web/webxr#1298.
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Are XRFrame.active and XRFrame.animationFrame booleans internal slots? immersive-web/webxr#1297.
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1 issue reopened.
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Are XRFrame.active and XRFrame.animationFrame booleans internal slots? immersive-web/webxr#1297, by @himorin.
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4 issues received 17 new comments.
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Are XRFrame.active and XRFrame.animationFrame booleans internal slots? immersive-web/webxr#1297 (14 comments by @dontcallmedom, @himorin, @Manishearth, @toji)
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immersive-web/layers
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3 issues opened.
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Broken references in WebXR Layers API Level 1 immersive-web/layers#289, by @dontcallmedom-bot.
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Media layers: make default state transparent immersive-web/layers#288, by @cabanier.
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Media layers: add API to swap the HTMLVideoElement immersive-web/layers#287, by @cabanier.
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3 issues closed.
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Media layers: make default state transparent immersive-web/layers#288.
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Media layers: add API to swap the HTMLVideoElement immersive-web/layers#287.
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A feature that toggle stereo on runtime. immersive-web/layers#265.
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4 issues received 9 new comments.
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A feature that toggle stereo on runtime. immersive-web/layers#265 (4 comments by @cabanier, @ta-koga)
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Broken references in WebXR Layers API Level 1 immersive-web/layers#289 (2 comments by @cabanier, @himorin)
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Media layers: add API to swap the HTMLVideoElement immersive-web/layers#287 (1 comment by @cabanier)
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7 pull requests opened.
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Minor update immersive-web/layers#296, by @cabanier.
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Changed default state of media layer to transparent black immersive-web/layers#295, by @cabanier.
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Add support for `forceMonoPresentation` immersive-web/layers#294, by @cabanier.
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First proposal of dom layers immersive-web/layers#293, by @cabanier.
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update style to work on light and dark mode immersive-web/layers#292, by @cabanier.
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Mark up spec with unstable sections immersive-web/layers#291, by @cabanier.
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Fix spec error and warning immersive-web/layers#290, by @cabanier.
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7 pull requests merged.
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Minor update immersive-web/layers#296.
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Changed default state of media layer to transparent black immersive-web/layers#295.
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Add support for `forceMonoPresentation` immersive-web/layers#294.
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update style to work on light and dark mode immersive-web/layers#292.
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Mark up spec with unstable sections immersive-web/layers#291.
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Fix spec error and warning immersive-web/layers#290.
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First prototype of space warp immersive-web/layers#273.
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3 pull requests received 18 new comments.
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First proposal of dom layers immersive-web/layers#293 (11 comments by @AdaRoseCannon, @awonnink, @cabanier, @Manishearth, @toji)
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Add support for `forceMonoPresentation` immersive-web/layers#294 (6 comments by @cabanier, @Manishearth, @toji)
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Changed default state of media layer to transparent black immersive-web/layers#295 (1 comment by @cabanier)
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immersive-web/anchors
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2 pull requests opened.
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Proposal to allow management of persistent anchors immersive-web/anchors#78, by @cabanier.
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fix "unstable" css style for light mode immersive-web/anchors#77, by @cabanier.
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2 pull requests merged.
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fix "unstable" css style for light mode immersive-web/anchors#77.
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first pass at persistent anchors immersive-web/anchors#75.
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2 pull requests received 10 new comments.
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fix "unstable" css style for light mode immersive-web/anchors#77 (2 comments by @bialpio, @cabanier)
immersive-web/homepage
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1 pull request opened.
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updated with 2022/Sep/07 delta immersive-web/homepage#51, by @himorin.
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1 pull request merged.
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updated with 2022/Sep/07 delta immersive-web/homepage#51.
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1 pull request received 1 new comment.
immersive-web/administrivia
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1 pull request opened.
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Add day 1 & 2 agenda immersive-web/administrivia#189, by @Yonet.
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1 pull request merged.
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Add day 1 & 2 agenda immersive-web/administrivia#189.
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1 pull request received 1 new comment.
immersive-web/plane-detection
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1 pull request received 1 new comment.
TR publications
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2 documents published.
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WebXR Device API published as a Candidate Recommendation Draft. History of WebXR Device API
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WebXR Layers API Level 1 published as a Working Draft. History of WebXR Layers API Level 1
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Past meetings
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1 meeting.
Participants
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1 chair stepped down.
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Ada Rose Cannon stepped down as a chair.
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11 participants joined.
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Jimmy Zhening Luo (Google LLC) joined.
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Marcos Caceres (Apple Inc.) joined.
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Brandel Zachernuk (Apple Inc.) joined.
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Justin Fan (Apple Inc.) joined.
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Theresa O'Connor (Apple Inc.) joined.
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Dean Jackson (Apple Inc.) joined.
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Nicholas Polys (Web3D Consortium) joined.
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Don Brutzman (Web3D Consortium) joined.
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Christine Perey (W3C Invited Experts) joined.
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Leonard Daly (W3C Invited Experts) joined.
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Blair MacIntyre (W3C Invited Experts) joined.
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29 participants left.
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Ada Rose Cannon (Apple Inc.) left.
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xiaojun gu (Huawei) left.
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KAI MA (Huawei) left.
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Jingya Li (Huawei) left.
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Madhawa Perera (Australian National University) left.
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Michael Hazani (Pluto) left.
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Jocelyn Gonzalez (Pluto) left.
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Blair MacIntyre (W3C Invited Experts) left.
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Yang Yu (Huawei) left.
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ting huang (Huawei) left.
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Christine Perey (W3C Invited Experts) left.
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jianwei li (Huawei) left.
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Srikanth Kambhatla (Intel Corporation) left.
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Brandel Zachernuk (Apple Inc.) left.
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Justin Fan (Apple Inc.) left.
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Theresa O'Connor (Apple Inc.) left.
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Dean Jackson (Apple Inc.) left.
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Ping Wu (Baidu, Inc.) left.
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Jared Cheshier (Agog) left.
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Nicholas Polys (Web3D Consortium) left.
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Don Brutzman (Web3D Consortium) left.
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Leonard Daly (W3C Invited Experts) left.
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Juntao Peng (Alibaba Group) left.
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Qing An (Alibaba Group) left.
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Zhiqiang Yu (Huawei) left.
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Guido Grassel (Huawei) left.
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Sohan Jyoti Ghosh (Huawei) left.
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Alexis Menard (Intel Corporation) left.
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Dominique Hazaël-Massieux (W3C) left.
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4 organizations joined.
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Apple Inc. joined.
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Web3D Consortium joined.
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Meta joined.
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Magic Leap, Inc. joined.
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GitHub
immersive-web/layers
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1 issue received 1 new comment.
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1 pull request opened.
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Update/Fix Changes section immersive-web/layers#286, by @Elchi3.
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1 pull request merged.
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Update/Fix Changes section immersive-web/layers#286.
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1 pull request received 1 new comment.
immersive-web/webxr
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1 issue opened.
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WebXR / WebRTC Overlaps and Integrations immersive-web/webxr#1295, by @tangobravo.
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1 issue closed.
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WebXR bug in Chrome on Samsung Galaxy S22 immersive-web/webxr#1277.
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4 issues received 14 new comments.
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WebXR bug in Chrome on Samsung Galaxy S22 immersive-web/webxr#1277 (9 comments by @AdaRoseCannon, @fabian-muff, @klausw, @Manishearth, @toji)
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Expose a way to query a session about the supported features - need to reconsider? immersive-web/webxr#1205 (3 comments by @alcooper91, @cabanier)
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1 pull request opened.
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Expose XRSession's granted features immersive-web/webxr#1296, by @alcooper91.
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1 pull request merged.
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Expose XRSession's granted features immersive-web/webxr#1296.
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1 pull request received 7 new comments.
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Expose XRSession's granted features immersive-web/webxr#1296 (7 comments by @alcooper91, @Manishearth)
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immersive-web/webxr-ar-module
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1 issue opened.
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Clarify interaction with getUserMedia() immersive-web/webxr-ar-module#87, by @klausw.
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1 issue received 1 new comment.
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1 pull request opened.
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Fixed pr-preview immersive-web/webxr-ar-module#86, by @himorin.
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1 pull request merged.
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Fixed pr-preview immersive-web/webxr-ar-module#86.
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immersive-web/webxr-gamepads-module
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1 pull request opened.
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fixed pr-preview immersive-web/webxr-gamepads-module#57, by @himorin.
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1 pull request merged.
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fixed pr-preview immersive-web/webxr-gamepads-module#57.
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immersive-web/webxr-samples
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1 issue opened.
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Depth sensing not work on pixel 4XL immersive-web/webxr-samples#154, by @chen-xiao-dong.
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2 issues received 3 new comments.
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re: hit-test - Gltf2Node - anything other than sunflower.gltf not working immersive-web/webxr-samples#98 (2 comments by @herrpedro, @Yousijun)
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Hittest-offsetRay -may be same mistake in origin.z immersive-web/webxr-samples#153 (1 comment by @DLGL99GL)
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immersive-web/anchors
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1 pull request opened.
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chang GHAction to spec-prod workflow immersive-web/anchors#76, by @himorin.
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1 pull request merged.
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chang GHAction to spec-prod workflow immersive-web/anchors#76.
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immersive-web/administrivia
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1 pull request opened.
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Update readme.md for TPAC 2022 immersive-web/administrivia#188, by @Yonet.
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1 pull request merged.
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Update readme.md for TPAC 2022 immersive-web/administrivia#188.
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immersive-web/plane-detection
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1 pull request received 1 new comment.
immersive-web/hit-test
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1 issue opened.
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session.requestHitTestSource not support 'unbounded' and 'bounded-floor'? immersive-web/hit-test#112, by @DLGL99GL.
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1 issue closed.
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session.requestHitTestSource not support 'unbounded' and 'bounded-floor'? immersive-web/hit-test#112.
-
-
1 issue received 1 new comment.
-
session.requestHitTestSource not support 'unbounded' and 'bounded-floor'? immersive-web/hit-test#112 (1 comment by @Manishearth)
-
Lifecycle
TR publications
-
2 documents published.
-
WebXR Layers API Level 1 published as a Working Draft. History of WebXR Layers API Level 1
-
WebXR DOM Overlays Module published as a Working Draft. History of WebXR DOM Overlays Module
-
Past meetings
-
1 meeting.
Participants
-
2 participants joined.
-
Joe Lamyman (TetraLogical Services Ltd) joined.
-
Léonie Watson (TetraLogical Services Ltd) joined.
-
-
2 participants left.
-
Mounir Lamouri (Google LLC) left.
-
Jacob DeWitt (Google LLC) left.
-
-
13 organizations joined.
-
Google LLC joined.
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Microsoft Corporation joined.
-
Kodansha, Publishers, Ltd. joined.
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Lenovo joined.
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Igalia joined.
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ByteDance joined.
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Fundacion CTIC joined.
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National Institute of Standards and Technology (NIST) joined.
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MITRE Corporation joined.
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TetraLogical Services Ltd joined.
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Met Office joined.
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Samsung Electronics Co., Ltd. joined.
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Adobe joined.
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-
29 organizations left.
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Australian National University left.
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Shopify left.
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ByteDance left.
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Lenovo left.
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MITRE Corporation left.
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Igalia left.
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Kodansha, Publishers, Ltd. left.
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Fundacion CTIC left.
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National Institute of Standards and Technology (NIST) left.
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LucidWeb left.
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CoSMo Software Consulting Pte Ltd left.
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China Mobile Communications Corporation left.
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Apple Inc. left.
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Baidu, Inc. left.
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Web3D Consortium left.
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Pluto left.
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NIC.br - Brazilian Network Information Center left.
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Met Office left.
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Alibaba Group left.
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Huawei left.
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Microsoft Corporation left.
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TPGi left.
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Samsung Electronics Co., Ltd. left.
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Meta left.
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Google LLC left.
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Magic Leap, Inc. left.
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Adobe left.
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Mozilla Foundation left.
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Intel Corporation left.
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GitHub
immersive-web/webxr-samples
-
1 issue opened.
-
Hittest-offsetRay -may be same mistake in origin.z immersive-web/webxr-samples#153, by @DLGL99GL.
-
-
1 issue closed.
-
Hittest-offsetRay -may be same mistake in origin.z immersive-web/webxr-samples#153.
-
-
1 issue received 1 new comment.
-
Hittest-offsetRay -may be same mistake in origin.z immersive-web/webxr-samples#153 (1 comment by @himorin)
-
immersive-web/layers
-
1 issue closed.
-
Alpha property for XRCompositionLayer immersive-web/layers#283.
-
-
1 issue received 1 new comment.
-
1 pull request opened.
-
Tie XRLayerEvent to redraw event when fired immersive-web/layers#285, by @dontcallmedom.
-
-
2 pull requests merged.
-
Add support for opacity to XRCompositionLayer immersive-web/layers#284.
-
Tie XRLayerEvent to redraw event when fired immersive-web/layers#285.
-
-
1 pull request received 3 new comments.
-
Tie XRLayerEvent to redraw event when fired immersive-web/layers#285 (3 comments by @cabanier, @himorin)
-
immersive-web/anchors
-
1 pull request opened.
-
first pass at persistent anchors immersive-web/anchors#75, by @cabanier.
-
-
1 pull request received 17 new comments.
-
first pass at persistent anchors immersive-web/anchors#75 (17 comments by @AdaRoseCannon, @bialpio, @cabanier, @thetuvix)
-
immersive-web/plane-detection
-
1 pull request opened.
-
First proposal to add room capture immersive-web/plane-detection#35, by @cabanier.
-
-
1 pull request received 2 new comments.
-
First proposal to add room capture immersive-web/plane-detection#35 (2 comments by @cabanier, @thetuvix)
-
immersive-web/administrivia
-
1 issue closed.
-
configure streamline publication to /TR/ over specs after FPWD immersive-web/administrivia#162.
-
-
2 issues received 2 new comments.
-
configure streamline publication to /TR/ over specs after FPWD immersive-web/administrivia#162 (1 comment by @himorin)
immersive-web/webxr-webgpu-binding
-
1 issue opened.
-
Wide Review for WebGPU and WGSL immersive-web/webxr-webgpu-binding#4, by @AdaRoseCannon.
-
-
1 issue received 1 new comment.
immersive-web/hit-test
-
1 issue opened.
-
offsetRay--origin is 3D localPosition of ReferenceSpace? immersive-web/hit-test#111, by @DLGL99GL.
-
-
1 issue closed.
-
offsetRay--origin is 3D localPosition of ReferenceSpace? immersive-web/hit-test#111.
-
-
1 issue received 1 new comment.
-
offsetRay--origin is 3D localPosition of ReferenceSpace? immersive-web/hit-test#111 (1 comment by @Manishearth)
-
immersive-web/webxr
-
2 issues opened.
-
Hittest offsetRay--origin is not position offset in the self coordinate system based on viewerpose immersive-web/webxr#1294, by @DLGL99GL.
-
Expose controller's IMU pose for improved throwing physics? immersive-web/webxr#1293, by @klausw.
-
-
1 issue closed.
-
Hittest offsetRay--origin is not position offset in the self coordinate system based on viewerpose immersive-web/webxr#1294.
-
-
2 issues received 2 new comments.
-
Hittest offsetRay--origin is not position offset in the self coordinate system based on viewerpose immersive-web/webxr#1294 (1 comment by @Manishearth)
-
Expose controller's IMU pose for improved throwing physics? immersive-web/webxr#1293 (1 comment by @klausw)
-
immersive-web/webxr-ar-module
-
1 issue received 2 new comments.
-
Expose handheld AR as a camera stream with pose metadata immersive-web/webxr-ar-module#78 (2 comments by @haywirez, @tangobravo)
-
immersive-web/homepage
-
1 pull request opened.
-
updated charter link and team contact immersive-web/homepage#50, by @himorin.
-
-
1 pull request merged.
-
updated charter link and team contact immersive-web/homepage#50.
-
-
1 pull request received 2 new comments.
immersive-web/dom-overlays
-
2 pull requests merged.
-
fixed links in header immersive-web/dom-overlays#47.
-
replaced github actions with streamline publication immersive-web/dom-overlays#48.
-
-
2 pull requests received 4 new comments.
-
replaced github actions with streamline publication immersive-web/dom-overlays#48 (2 comments by @AdaRoseCannon, @himorin)
TR publications
-
2 documents published.
-
WebXR Device API published as a Candidate Recommendation Draft. History of WebXR Device API
-
WebXR Lighting Estimation API Level 1 published as a Working Draft. History of WebXR Lighting Estimation API Level 1
-
Past meetings
-
1 meeting.
Participants
-
1 participant left.
-
Trevor Flowers (W3C Invited Experts) left.
-
GitHub
immersive-web/webxr
-
1 issue opened.
-
Varjo VR-3 controllers not working immersive-web/webxr#1291, by @tobias-weiss-ai-xr.
-
-
1 issue closed.
-
Varjo VR-3 controllers not working immersive-web/webxr#1291.
-
-
7 issues received 14 new comments.
-
Does WebXR need a permission prompt? immersive-web/webxr#1269 (4 comments by @AdaRoseCannon, @cabanier, @Manishearth, @torgo)
-
WebXR bug in Chrome on Samsung Galaxy S22 immersive-web/webxr#1277 (3 comments by @AdaRoseCannon, @fabian-muff)
-
Proposal: lower friction to enter WebXR sessions immersive-web/webxr#1267 (1 comment by @Manishearth)
-
Add appendix to privacy & security explainer showing table of threat vectors & mitigations immersive-web/webxr#754 (1 comment by @Sauski)
-
Allow content to know an upper bound on the number of views? immersive-web/webxr#1098 (1 comment by @expenses)
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-
3 pull requests opened.
-
Ar module split immersive-web/webxr#1292, by @Truthofman13513.
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Offersession method immersive-web/webxr#1290, by @cabanier.
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Fix syntax for bikeshed auto links immersive-web/webxr#1289, by @dontcallmedom.
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-
1 pull request merged.
-
Fix syntax for bikeshed auto links immersive-web/webxr#1289.
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-
2 pull requests closed.
-
Ar module split immersive-web/webxr#1292.
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Offersession method immersive-web/webxr#1290.
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-
1 pull request received 1 new comment.
immersive-web/depth-sensing
-
1 issue opened.
-
Depth Sensing up to 65m since ARCore May 2022 Update immersive-web/depth-sensing#38, by @valantano.
-
-
1 issue received 1 new comment.
-
Depth Sensing up to 65m since ARCore May 2022 Update immersive-web/depth-sensing#38 (1 comment by @bialpio)
-
immersive-web/webxr-gamepads-module
-
1 issue closed.
-
i18n self review check result immersive-web/webxr-gamepads-module#54.
-
-
1 issue received 1 new comment.
immersive-web/webxr-ar-module
-
1 issue closed.
-
i18n self review check list immersive-web/webxr-ar-module#83.
-
-
1 issue received 1 new comment.
immersive-web/webxr-hand-input
-
1 issue opened.
-
Provide a signal that hands are doing a system gesture immersive-web/webxr-hand-input#117, by @cabanier.
-
-
1 issue closed.
-
Gripspace for hands immersive-web/webxr-hand-input#114.
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-
1 issue received 14 new comments.
-
Provide a signal that hands are doing a system gesture immersive-web/webxr-hand-input#117 (14 comments by @cabanier, @eXponenta, @Manishearth, @toji)
-
immersive-web/layers
-
1 issue opened.
-
Alpha property for XRCompositionLayer immersive-web/layers#283, by @eXponenta.
-
-
1 issue received 4 new comments.
-
Alpha property for XRCompositionLayer immersive-web/layers#283 (4 comments by @cabanier, @eXponenta)
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-
1 pull request opened.
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Add support for opacity to XRCompositionLayer immersive-web/layers#284, by @cabanier.
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-
1 pull request received 1 new comment.
immersive-web/webxr-samples
-
1 issue closed.
-
A blinking bug on pause video in WebXR Layers immersive-web/webxr-samples#150.
-
-
1 issue received 3 new comments.
-
A blinking bug on pause video in WebXR Layers immersive-web/webxr-samples#150 (3 comments by @cabanier, @takafumi-ko)
-
immersive-web/lighting-estimation
-
1 pull request opened.
-
Use DOM phrasing to fire the reflectionchange event immersive-web/lighting-estimation#57, by @dontcallmedom.
-
-
1 pull request merged.
-
Use DOM phrasing to fire the reflectionchange event immersive-web/lighting-estimation#57.
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immersive-web/dom-overlays
-
1 pull request opened.
-
Align with DOM suggested phrasing when firing an event immersive-web/dom-overlays#52, by @dontcallmedom.
-
-
1 pull request merged.
-
Align with DOM suggested phrasing when firing an event immersive-web/dom-overlays#52.
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immersive-web/homepage
-
1 pull request opened.
-
added HRs to CR for AR and gamepads modules immersive-web/homepage#49, by @himorin.
-
-
1 pull request merged.
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added HRs to CR for AR and gamepads modules immersive-web/homepage#49.
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Lifecycle
-
1 charter extension.
-
Charter extended until 1 September 2022.
-
TR publications
-
1 document published.
-
WebXR Device API published as a Candidate Recommendation Draft. History of WebXR Device API
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Past meetings
-
1 meeting.
GitHub
immersive-web/immersiveweb.dev
-
3 pull requests opened.
-
use style instead of comment for template immersive-web/immersiveweb.dev#73, by @himorin.
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Adding Wolvic to the compat table immersive-web/immersiveweb.dev#72, by @svillar.
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Adding Wolvic to the compat table immersive-web/immersiveweb.dev#71, by @svillar.
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-
2 pull requests merged.
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use style instead of comment for template immersive-web/immersiveweb.dev#73.
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Adding Wolvic to the compat table immersive-web/immersiveweb.dev#72.
-
-
1 pull request closed.
-
Adding Wolvic to the compat table immersive-web/immersiveweb.dev#71.
-
-
2 pull requests received 2 new comments.
-
use style instead of comment for template immersive-web/immersiveweb.dev#73 (1 comment by @AdaRoseCannon)
-
immersive-web/webxr-ar-module
-
3 issues opened.
-
security and privacy self review check list immersive-web/webxr-ar-module#85, by @himorin.
-
a11y self review check list immersive-web/webxr-ar-module#84, by @himorin.
-
i18n self review check list immersive-web/webxr-ar-module#83, by @himorin.
-
-
5 issues received 16 new comments.
-
tracking Wide Review for Level1 CR immersive-web/webxr-ar-module#74 (5 comments by @himorin, @Manishearth, @toji)
-
a11y self review check list immersive-web/webxr-ar-module#84 (4 comments by @himorin, @Manishearth, @toji)
-
security and privacy self review check list immersive-web/webxr-ar-module#85 (4 comments by @AdaRoseCannon, @himorin, @Manishearth, @toji)
-
Add an `inline-ar` session for handheld AR immersive-web/webxr-ar-module#79 (1 comment by @tangobravo)
-
immersive-web/webxr-samples
-
2 issues opened.
-
Immersive ar session samples not work immersive-web/webxr-samples#151, by @chen-xiao-dong.
-
A blinking bug on pause video in WebXR Layers immersive-web/webxr-samples#150, by @takafumi-ko.
-
-
1 issue closed.
-
Immersive ar session samples not work immersive-web/webxr-samples#151.
-
-
1 issue received 1 new comment.
-
Immersive ar session samples not work immersive-web/webxr-samples#151 (1 comment by @chen-xiao-dong)
-
-
3 pull requests opened.
-
Correctly add 'dom-overlay' to optionalFeatures in case of an 'immersive-ar' session immersive-web/webxr-samples#152, by @mrxz.
-
Create threeJSTest.html immersive-web/webxr-samples#149, by @MaxKolbysh.
-
Fit fps string into 6 char boundary immersive-web/webxr-samples#148, by @mkeblx.
-
-
1 pull request merged.
-
Correctly add 'dom-overlay' to optionalFeatures in case of an 'immersive-ar' session immersive-web/webxr-samples#152.
-
-
2 pull requests closed.
-
Fixed bug with missing sessionOptions immersive-web/webxr-samples#117.
-
Create threeJSTest.html immersive-web/webxr-samples#149.
-
-
1 pull request reopened.
-
Correctly add 'dom-overlay' to optionalFeatures in case of an 'immersive-ar' session immersive-web/webxr-samples#152, by @mrxz.
-
-
2 pull requests received 5 new comments.
-
Correctly add 'dom-overlay' to optionalFeatures in case of an 'immersive-ar' session immersive-web/webxr-samples#152 (4 comments by @klausw, @mrxz, @sorskoot, @toji)
-
immersive-web/webxr
-
3 issues opened.
-
motion-controllers.module.js failed to load immersive-web/webxr#1287, by @chen-xiao-dong.
-
copy xx immersive-web/webxr#1286, by @chen-xiao-dong.
-
explainer code samples nit immersive-web/webxr#1284, by @bkardell.
-
-
2 issues closed.
-
motion-controllers.module.js failed to load immersive-web/webxr#1287.
-
copy xx immersive-web/webxr#1286.
-
-
2 issues received 2 new comments.
-
1 pull request opened.
-
Use DOM-recommended phrasing for describing events firing immersive-web/webxr#1288, by @dontcallmedom.
-
-
1 pull request merged.
-
Use DOM-recommended phrasing for describing events firing immersive-web/webxr#1288.
-
immersive-web/webxr-gamepads-module
-
3 issues opened.
-
security and privacy check list immersive-web/webxr-gamepads-module#56, by @himorin.
-
a11y short check list immersive-web/webxr-gamepads-module#55, by @himorin.
-
i18n self review check result immersive-web/webxr-gamepads-module#54, by @himorin.
-
-
5 issues received 13 new comments.
-
tracking Wide Review for Level1 CR immersive-web/webxr-gamepads-module#50 (4 comments by @himorin, @toji)
-
security and privacy check list immersive-web/webxr-gamepads-module#56 (2 comments by @himorin, @toji)
-
immersive-web/depth-sensing
-
2 issues opened.
-
WebXR Depth Sensing Module: What is DepthInfo.normDepthBufferFromNormView matrix? immersive-web/depth-sensing#37, by @akssieg.
-
How to estimate focal length of an android phone ToF camera? immersive-web/depth-sensing#36, by @akssieg.
-
-
2 issues received 7 new comments.
-
How to estimate focal length of an android phone ToF camera? immersive-web/depth-sensing#36 (6 comments by @AdaRoseCannon, @akssieg, @bialpio, @klausw)
-
immersive-web/homepage
-
1 pull request merged.
-
WebXR Device API published as CRS immersive-web/homepage#46.
-
-
1 pull request received 2 new comments.
-
WebXR Device API published as CRS immersive-web/homepage#46 (2 comments by @AdaRoseCannon, @himorin)
-
immersive-web/administrivia
-
1 issue closed.
-
change editors' affiliation from Facebook to Meta immersive-web/administrivia#186.
-
-
1 issue received 1 new comment.
-
change editors' affiliation from Facebook to Meta immersive-web/administrivia#186 (1 comment by @himorin)
-
immersive-web/dom-overlays
-
1 issue received 1 new comment.
TR publications
-
8 documents published.
-
WebXR Device API published as a Candidate Recommendation Draft. History of WebXR Device API
-
WebXR Augmented Reality Module - Level 1 published as a Working Draft. History of WebXR Augmented Reality Module - Level 1
-
WebXR Gamepads Module - Level 1 published as a Working Draft. History of WebXR Gamepads Module - Level 1
-
WebXR Layers API Level 1 published twice as a Working Draft. History of WebXR Layers API Level 1
-
WebXR Depth Sensing Module published as a Working Draft. History of WebXR Depth Sensing Module
-
WebXR Hand Input Module - Level 1 published as a Working Draft. History of WebXR Hand Input Module - Level 1
-
WebXR Hit Test Module published as a Working Draft. History of WebXR Hit Test Module
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Past meetings
Participants
-
2 participants joined.
-
Dave Hill (Meta) joined.
-
Emmett Lalish (Google LLC) joined.
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-
1 participant left.
-
Joshue O'Connor (W3C) left.
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GitHub
immersive-web/immersiveweb.dev
-
1 issue opened.
-
Hello webpage doesn't work! immersive-web/immersiveweb.dev#70, by @Johnhamminga.
-
immersive-web/webxr-samples
-
2 issues opened.
-
Stats fps display overflow immersive-web/webxr-samples#147, by @mkeblx.
-
AR sample doesnt work on OnePlus 7T immersive-web/webxr-samples#144, by @Simon1059770342.
-
-
6 issues received 11 new comments.
-
Depth sensing not working on Samsung S20+ 5G? immersive-web/webxr-samples#99 (3 comments by @bialpio, @stspanho)
-
immersive-ar samples not working immersive-web/webxr-samples#61 (2 comments by @AhsanJawaidAJ, @Simon1059770342)
-
Inverted stereo in `360-photos.html´ (device dependent?) immersive-web/webxr-samples#132 (2 comments by @alfski, @Mikael-Lovqvist)
-
Please see https://immersiveweb.dev/chrome-support.html immersive-web/webxr-samples#63 (2 comments by @Simon1059770342)
-
-
2 pull requests opened.
-
Clarify how the controller-state demo works immersive-web/webxr-samples#146, by @klausw.
-
Add Hand Input to Report immersive-web/webxr-samples#145, by @mkeblx.
-
-
2 pull requests merged.
-
Clarify how the controller-state demo works immersive-web/webxr-samples#146.
-
Fix crashes and console errors in some browsers immersive-web/webxr-samples#143.
-
-
1 pull request received 1 new comment.
immersive-web/layers
-
1 issue received 7 new comments.
-
2 pull requests opened.
-
Facebook to Meta immersive-web/layers#282, by @himorin.
-
added changes section from FPWD to 2022/04/18 immersive-web/layers#281, by @himorin.
-
-
2 pull requests merged.
-
Facebook to Meta immersive-web/layers#282.
-
added changes section from FPWD to 2022/04/18 immersive-web/layers#281.
-
-
2 pull requests received 5 new comments.
immersive-web/webxr
-
9 issues opened.
-
ResizeObserver? immersive-web/webxr#1281, by @krpano.
-
Split line is not in the center immersive-web/webxr#1279, by @wxfred.
-
WebXR bug in Chrome on Samsung Galaxy S22 immersive-web/webxr#1277, by @fabian-muff.
-
Provide API that returns a controller mesh immersive-web/webxr#1276, by @cabanier.
-
Prepare for implementation report immersive-web/webxr#1275, by @himorin.
-
I can´t enter vr on the taste page immersive-web/webxr#1274, by @Deadterm1nator.
-
[facetoface] Next steps for raw camera access immersive-web/webxr#1273, by @nbutko.
-
XRWebGLLayer: Opaque framebuffer + antialias + blitFramebuffer conflict immersive-web/webxr#1272, by @magcius.
-
The specified session configuration is not supported. Chrome 81.0.4044.117 + Android 11 immersive-web/webxr#1271, by @Simon1059770342.
-
-
2 issues closed.
-
Split line is not in the center immersive-web/webxr#1279.
-
The specified session configuration is not supported. Chrome 81.0.4044.117 + Android 11 immersive-web/webxr#1271.
-
-
10 issues received 23 new comments.
-
[facetoface] Next steps for raw camera access immersive-web/webxr#1273 (3 comments by @nbutko, @tangobravo)
-
The specified session configuration is not supported. Chrome 81.0.4044.117 + Android 11 immersive-web/webxr#1271 (3 comments by @Simon1059770342)
-
Proposal: lower friction to enter WebXR sessions immersive-web/webxr#1267 (2 comments by @josh12451, @vicpon)
-
WebXR bug in Chrome on Samsung Galaxy S22 immersive-web/webxr#1277 (2 comments by @AdaRoseCannon, @fabian-muff)
-
Provide API that returns a controller mesh immersive-web/webxr#1276 (2 comments by @cabanier, @toji)
-
XRWebGLLayer: Opaque framebuffer + antialias + blitFramebuffer conflict immersive-web/webxr#1272 (1 comment by @toji)
-
3 pull requests opened.
-
oculus.com to facebook.com immersive-web/webxr#1283, by @himorin.
-
Facebook to Meta immersive-web/webxr#1282, by @himorin.
-
Added missing Microsoft acknowledgments immersive-web/webxr#1280, by @thetuvix.
-
-
5 pull requests merged.
-
oculus.com to facebook.com immersive-web/webxr#1283.
-
Facebook to Meta immersive-web/webxr#1282.
-
Added missing Microsoft acknowledgments immersive-web/webxr#1280.
-
[WIP] material used for 2022/03/29 CR publication immersive-web/webxr#1261.
-
[DO NOT MERGE NOW] updated GHAction from WD to CRD immersive-web/webxr#1259.
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-
2 pull requests received 2 new comments.
immersive-web/webxr-gamepads-module
-
2 pull requests opened.
-
oculus.com to facebook.com immersive-web/webxr-gamepads-module#53, by @himorin.
-
Facebook to Meta immersive-web/webxr-gamepads-module#52, by @himorin.
-
-
2 pull requests merged.
-
oculus.com to facebook.com immersive-web/webxr-gamepads-module#53.
-
Facebook to Meta immersive-web/webxr-gamepads-module#52.
-
immersive-web/webxr-ar-module
-
1 issue opened.
-
Solutions for camera pose estimation in AR scene on Phone immersive-web/webxr-ar-module#80, by @Simon1059770342.
-
-
1 issue closed.
-
Solutions for camera pose estimation in AR scene on Phone immersive-web/webxr-ar-module#80.
-
-
2 issues received 6 new comments.
-
Solutions for camera pose estimation in AR scene on Phone immersive-web/webxr-ar-module#80 (5 comments by @AdaRoseCannon, @Simon1059770342)
-
Handheld AR use cases need more than immersive-ar immersive-web/webxr-ar-module#77 (1 comment by @tangobravo)
-
-
2 pull requests opened.
-
oculus.com to facebook.com immersive-web/webxr-ar-module#82, by @himorin.
-
Facebook to Meta immersive-web/webxr-ar-module#81, by @himorin.
-
-
2 pull requests merged.
-
oculus.com to facebook.com immersive-web/webxr-ar-module#82.
-
Facebook to Meta immersive-web/webxr-ar-module#81.
-
immersive-web/anchors
-
3 issues opened.
-
Top view map of SLAM immersive-web/anchors#74, by @Simon1059770342.
-
Can a model freely move in AR space? immersive-web/anchors#73, by @Simon1059770342.
-
Attach plane models to surfaces for occlusion and collision detection immersive-web/anchors#72, by @Simon1059770342.
-
-
2 issues closed.
-
Top view map of SLAM immersive-web/anchors#74.
-
Attach plane models to surfaces for occlusion and collision detection immersive-web/anchors#72.
-
-
4 issues received 11 new comments.
-
Can a model freely move in AR space? immersive-web/anchors#73 (5 comments by @AdaRoseCannon, @bialpio, @Simon1059770342)
-
Attach plane models to surfaces for occlusion and collision detection immersive-web/anchors#72 (2 comments by @AdaRoseCannon, @Simon1059770342)
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immersive-web/homepage
-
3 pull requests opened.
-
added links to 2022/04 f2f minutes immersive-web/homepage#48, by @himorin.
-
following some W3C system URLs changed (e.g. pp-impl to wg/XXX) immersive-web/homepage#47, by @himorin.
-
WebXR Device API published as CRS immersive-web/homepage#46, by @himorin.
-
-
2 pull requests merged.
-
added links to 2022/04 f2f minutes immersive-web/homepage#48.
-
following some W3C system URLs changed (e.g. pp-impl to wg/XXX) immersive-web/homepage#47.
-
-
1 pull request received 1 new comment.
-
following some W3C system URLs changed (e.g. pp-impl to wg/XXX) immersive-web/homepage#47 (1 comment by @AdaRoseCannon)
-
immersive-web/hit-test
-
2 pull requests opened.
-
fix code block broken in the website immersive-web/hit-test#110, by @drumath2237.
-
added skelton-ish changes section immersive-web/hit-test#109, by @himorin.
-
-
2 pull requests merged.
-
fix code block broken in the website immersive-web/hit-test#110.
-
added skelton-ish changes section immersive-web/hit-test#109.
-
-
1 pull request received 1 new comment.
immersive-web/administrivia
-
2 issues opened.
-
F2F Schedule immersive-web/administrivia#187, by @DRx3D.
-
change editors' affiliation from Facebook to Meta immersive-web/administrivia#186, by @himorin.
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-
1 issue closed.
-
Daylight saving time immersive-web/administrivia#179.
-
-
3 issues received 4 new comments.
-
Webview within a WebXR session immersive-web/administrivia#185 (2 comments by @AdaRoseCannon, @RafaelCintron)
-
change editors' affiliation from Facebook to Meta immersive-web/administrivia#186 (1 comment by @Yonet)
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immersive-web/lighting-estimation
-
1 pull request opened.
-
added skelton-ish changes section immersive-web/lighting-estimation#56, by @himorin.
-
-
2 pull requests merged.
-
replaced github actions with streamline publication immersive-web/lighting-estimation#54.
-
added skelton-ish changes section immersive-web/lighting-estimation#56.
-
immersive-web/dom-overlays
-
1 issue received 6 new comments.
-
1 pull request opened.
-
added skelton-ish changes section immersive-web/dom-overlays#51, by @himorin.
-
-
1 pull request merged.
-
added skelton-ish changes section immersive-web/dom-overlays#51.
-
immersive-web/depth-sensing
-
1 pull request opened.
-
added skelton changes section immersive-web/depth-sensing#35, by @himorin.
-
-
1 pull request merged.
-
added skelton changes section immersive-web/depth-sensing#35.
-
immersive-web/webxr-hand-input
-
1 issue opened.
-
AR fingerPose detection immersive-web/webxr-hand-input#115, by @Simon1059770342.
-
-
1 issue closed.
-
AR fingerPose detection immersive-web/webxr-hand-input#115.
-
-
1 issue received 11 new comments.
-
AR fingerPose detection immersive-web/webxr-hand-input#115 (11 comments by @AdaRoseCannon, @cabanier, @Simon1059770342)
-
-
1 pull request opened.
-
added changes section, 2020-10-22 to 2022-04-18 immersive-web/webxr-hand-input#116, by @himorin.
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-
1 pull request merged.
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added changes section, 2020-10-22 to 2022-04-18 immersive-web/webxr-hand-input#116.
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immersive-web/plane-detection
-
1 issue opened.
-
Top view map of SLAM immersive-web/plane-detection#34, by @Simon1059770342.
-
TR publications
-
6 documents published.
-
WebXR Device API published as a Candidate Recommendation Snapshot. History of WebXR Device API
-
WebXR Device API published 4 times as a Working Draft. History of WebXR Device API
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WebXR Augmented Reality Module - Level 1 published as a Working Draft. History of WebXR Augmented Reality Module - Level 1
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Past meetings
Participants
-
3 participants joined.
-
Brian Zhang (Lenovo) joined.
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Ashwin Balasubramaniyan (Magic Leap, Inc.) joined.
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Josh Inch (Meta) joined.
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1 organization left.
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Beijing University of Posts and Telecommunications left.
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GitHub
immersive-web/webxr-samples
-
1 issue received 6 new comments.
-
Depth sensing not working on Samsung S20+ 5G? immersive-web/webxr-samples#99 (6 comments by @bialpio, @HyroVitalyProtago, @jomijomi, @stspanho)
-
-
1 pull request opened.
-
Fix crashes and console errors in some browsers immersive-web/webxr-samples#143, by @FluorescentHallucinogen.
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-
1 pull request closed.
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[`tests/permission-request.html`] Don't fail if `Notification` isn't defined immersive-web/webxr-samples#140.
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-
2 pull requests received 4 new comments.
-
Fix crashes and console errors in some browsers immersive-web/webxr-samples#143 (2 comments by @FluorescentHallucinogen)
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[`tests/permission-request.html`] Don't fail if `Notification` isn't defined immersive-web/webxr-samples#140 (2 comments by @FluorescentHallucinogen, @tomayac)
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immersive-web/webxr-hand-input
-
3 issues opened.
-
Gripspace for hands immersive-web/webxr-hand-input#114, by @cabanier.
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Compatibility issue between VR runtimes immersive-web/webxr-hand-input#113, by @cabanier.
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add flag to relay validity of target ray space immersive-web/webxr-hand-input#112, by @cabanier.
-
-
6 issues closed.
-
When should joint information be returned? immersive-web/webxr-hand-input#29.
-
Flag to indicate the pose has been mostly emulated. immersive-web/webxr-hand-input#74.
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add flag to relay validity of target ray space immersive-web/webxr-hand-input#112.
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Radius for finger tips immersive-web/webxr-hand-input#90.
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Radius discrepancies between platforms immersive-web/webxr-hand-input#34.
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Can the algorithm of `fillPoses` avoid allocating an XRPose? immersive-web/webxr-hand-input#45.
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-
7 issues received 19 new comments.
-
add flag to relay validity of target ray space immersive-web/webxr-hand-input#112 (5 comments by @cabanier, @Manishearth, @thetuvix, @toji)
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When should joint information be returned? immersive-web/webxr-hand-input#29 (3 comments by @cabanier, @thetuvix)
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Compatibility issue between VR runtimes immersive-web/webxr-hand-input#113 (3 comments by @AdaRoseCannon, @cabanier)
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Flag to indicate the pose has been mostly emulated. immersive-web/webxr-hand-input#74 (1 comment by @cabanier)
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-
1 pull request opened.
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Nonzero radius for tip immersive-web/webxr-hand-input#111, by @Manishearth.
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-
1 pull request merged.
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Nonzero radius for tip immersive-web/webxr-hand-input#111.
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immersive-web/webxr
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7 issues opened.
-
processed spec has github.io link for layers spec (at /TR/, github.io) immersive-web/webxr#1270, by @himorin.
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Does WebXR need a permission prompt? immersive-web/webxr#1269, by @AdaRoseCannon.
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Proposal: lower friction to enter WebXR sessions immersive-web/webxr#1267, by @cabanier.
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permission-request reference needs to be replaced immersive-web/webxr#1262, by @plehegar.
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Replace usage of "responsible document" immersive-web/webxr#1258, by @miketaylr.
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ee4.org/R2TV5S3O5D9.ovpn immersive-web/webxr#1257, by @FLORENZE90.
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Surface detection issue. Reticle not showing on the ceiling. immersive-web/webxr#1256, by @markonvc.
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4 issues closed.
-
Replace usage of "responsible document" immersive-web/webxr#1258.
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permission-request reference needs to be replaced immersive-web/webxr#1262.
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Accessibility review checklist immersive-web/webxr#1129.
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ee4.org/R2TV5S3O5D9.ovpn immersive-web/webxr#1257.
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8 issues received 9 new comments.
-
permission-request reference needs to be replaced immersive-web/webxr#1262 (2 comments by @dontcallmedom, @Manishearth)
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Getting access to a texture or media stream of the WebGL scene data? immersive-web/webxr#1253 (1 comment by @tangobravo)
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Access to 6dof positions without an immersive-ar session immersive-web/webxr#1248 (1 comment by @tangobravo)
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-
5 pull requests opened.
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Replace use of responsible document immersive-web/webxr#1268, by @Manishearth.
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Remove permissions-request reference immersive-web/webxr#1263, by @Manishearth.
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[WIP] material used for 2022/03/29 CR publication immersive-web/webxr#1261, by @himorin.
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before-CR fixed syntax immersive-web/webxr#1260, by @himorin.
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[DO NOT MERGE NOW] updated GHAction from WD to CRD immersive-web/webxr#1259, by @himorin.
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-
4 pull requests merged.
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Replace use of responsible document immersive-web/webxr#1268.
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Remove permissions-request reference immersive-web/webxr#1263.
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before-CR fixed syntax immersive-web/webxr#1260.
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Use new permission dfn-type immersive-web/webxr#1254.
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-
5 pull requests received 10 new comments.
-
[WIP] material used for 2022/03/29 CR publication immersive-web/webxr#1261 (3 comments by @himorin, @Manishearth)
immersive-web/administrivia
-
6 issues opened.
-
Webview within a WebXR session immersive-web/administrivia#185, by @thetuvix.
-
Unconference time at F2F immersive-web/administrivia#184, by @AdaRoseCannon.
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WebXR blog post immersive-web/administrivia#183, by @Yonet.
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Add links to TPAC 2021 minutes immersive-web/administrivia#181, by @dontcallmedom.
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TPAC 2022 Planning immersive-web/administrivia#180, by @Yonet.
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Daylight saving time immersive-web/administrivia#179, by @Yonet.
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-
1 issue closed.
-
Add links to TPAC 2021 minutes immersive-web/administrivia#181.
-
-
4 issues received 9 new comments.
-
Face 2 face meeting in April in San Francisco April 21at-22nd immersive-web/administrivia#177 (4 comments by @AdaRoseCannon, @Yonet)
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Add links to TPAC 2021 minutes immersive-web/administrivia#181 (2 comments by @dontcallmedom, @himorin)
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Successes! What cool things have had a Working Draft published since last time? immersive-web/administrivia#165 (2 comments by @AdaRoseCannon, @Yonet)
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-
2 pull requests opened.
-
updates for meetings/teleconferences description immersive-web/administrivia#182, by @himorin.
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add f2f meeting doc immersive-web/administrivia#178, by @Yonet.
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2 pull requests merged.
-
updates for meetings/teleconferences description immersive-web/administrivia#182.
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add f2f meeting doc immersive-web/administrivia#178.
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-
1 pull request received 1 new comment.
-
updates for meetings/teleconferences description immersive-web/administrivia#182 (1 comment by @AdaRoseCannon)
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immersive-web/anchors
-
1 issue received 2 new comments.
immersive-web/layers
-
1 issue opened.
-
DOM Layers? immersive-web/layers#280, by @AdaRoseCannon.
-
-
2 pull requests received 3 new comments.
-
Add support for depth testing across layers immersive-web/layers#271 (2 comments by @cabanier, @eXponenta)
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immersive-web/webxr-ar-module
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3 issues opened.
-
Add an `inline-ar` session for handheld AR immersive-web/webxr-ar-module#79, by @tangobravo.
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Expose handheld AR as a camera stream with pose metadata immersive-web/webxr-ar-module#78, by @tangobravo.
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Handheld AR use cases need more than immersive-ar immersive-web/webxr-ar-module#77, by @tangobravo.
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-
2 issues received 2 new comments.
-
Handheld AR use cases need more than immersive-ar immersive-web/webxr-ar-module#77 (1 comment by @tangobravo)
-
-
1 pull request opened.
-
fixed xr.supportsSession to xr.isSessionSupported for API change in example immersive-web/webxr-ar-module#76, by @himorin.
-
-
1 pull request merged.
-
fixed xr.supportsSession to xr.isSessionSupported for API change in example immersive-web/webxr-ar-module#76.
-
-
1 pull request received 2 new comments.
-
fixed xr.supportsSession to xr.isSessionSupported for API change in example immersive-web/webxr-ar-module#76 (2 comments by @himorin, @toji)
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immersive-web/homepage
-
1 issue opened.
-
add virtual f2f group meeting links to homepage immersive-web/homepage#44, by @himorin.
-
-
1 issue closed.
-
add virtual f2f group meeting links to homepage immersive-web/homepage#44.
-
-
1 pull request opened.
-
list f2f meetings immersive-web/homepage#45, by @himorin.
-
-
1 pull request merged.
-
list f2f meetings immersive-web/homepage#45.
-
-
1 pull request received 1 new comment.
immersive-web/webxr-gamepads-module
-
1 issue received 1 new comment.
immersive-web/immersiveweb.dev
-
1 issue opened.
-
Mac VR or Desktop support immersive-web/immersiveweb.dev#69, by @jgwinner.
-
-
1 issue received 2 new comments.
-
Mac VR or Desktop support immersive-web/immersiveweb.dev#69 (2 comments by @AdaRoseCannon, @jgwinner)
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TR publications
-
6 documents published.
-
WebXR Depth Sensing Module published twice as a Working Draft. History of WebXR Depth Sensing Module
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WebXR Device API published twice as a Working Draft. History of WebXR Device API
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WebXR Augmented Reality Module - Level 1 published as a Working Draft. History of WebXR Augmented Reality Module - Level 1
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WebXR Gamepads Module - Level 1 published as a Working Draft. History of WebXR Gamepads Module - Level 1
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Past meetings
-
1 meeting.
Participants
-
1 participant joined.
-
Brian Kardell (Igalia) joined.
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GitHub
immersive-web/webxr
-
3 issues opened.
-
WebXR on Hololens: Record mode shows gray overlay background instead of transparent immersive-web/webxr#1255, by @nosy-b.
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Getting access to a texture or media stream of the WebGL scene data? immersive-web/webxr#1253, by @udbhav-s.
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metadata in head to enhance webxr indexed content immersive-web/webxr#1252, by @HyroVitalyProtago.
-
-
2 issues closed.
-
WebXR on Hololens: Record mode shows gray overlay background instead of transparent immersive-web/webxr#1255.
-
metadata in head to enhance webxr indexed content immersive-web/webxr#1252.
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-
2 issues received 2 new comments.
-
WebXR on Hololens: Record mode shows gray overlay background instead of transparent immersive-web/webxr#1255 (1 comment by @Yonet)
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-
3 pull requests opened.
-
Use new permission dfn-type immersive-web/webxr#1254, by @dontcallmedom.
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updated citation and links (per link checker results) immersive-web/webxr#1251, by @himorin.
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[Editorial] webidl to whatwg immersive-web/webxr#1250, by @himorin.
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-
3 pull requests merged.
-
updated citation and links (per link checker results) immersive-web/webxr#1251.
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changes section (from FPWD to now) immersive-web/webxr#1249.
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[Editorial] webidl to whatwg immersive-web/webxr#1250.
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-
3 pull requests received 6 new comments.
immersive-web/administrivia
-
1 issue opened.
-
Face 2 face meeting in April in San Francisco April 21at-22nd immersive-web/administrivia#177, by @Yonet.
-
-
1 issue closed.
-
8th Wall Reality Engine Overview immersive-web/administrivia#175.
-
-
1 issue received 3 new comments.
-
Face 2 face meeting in April in San Francisco April 21at-22nd immersive-web/administrivia#177 (3 comments by @AdaRoseCannon)
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immersive-web/webxr-gamepads-module
-
1 issue received 1 new comment.
-
1 pull request opened.
-
added changes section immersive-web/webxr-gamepads-module#51, by @himorin.
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-
1 pull request merged.
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added changes section immersive-web/webxr-gamepads-module#51.
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immersive-web/webxr-ar-module
-
1 issue received 1 new comment.
-
1 pull request opened.
-
added changes section, removed unstable warning immersive-web/webxr-ar-module#75, by @himorin.
-
-
1 pull request merged.
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added changes section, removed unstable warning immersive-web/webxr-ar-module#75.
-
-
1 pull request received 1 new comment.
-
added changes section, removed unstable warning immersive-web/webxr-ar-module#75 (1 comment by @toji)
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immersive-web/dom-overlays
-
1 pull request merged.
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fixed link errors immersive-web/dom-overlays#50.
-
-
1 pull request received 1 new comment.
immersive-web/depth-sensing
-
3 pull requests merged.
-
added XRWebGLBinding/session anchor immersive-web/depth-sensing#34.
-
Added a link to list_spec in README immersive-web/depth-sensing#33.
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replaced github actions with streamline publication immersive-web/depth-sensing#30.
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immersive-web/anchors
-
1 issue opened.
-
Persisting anchors immersive-web/anchors#71, by @brunoshine.
-
-
1 issue received 1 new comment.
TR publications
-
5 documents published.
-
WebXR Device API published as a Working Draft. History of WebXR Device API
-
WebXR Gamepads Module - Level 1 published twice as a Working Draft. History of WebXR Gamepads Module - Level 1
-
WebXR Hand Input Module - Level 1 published as a Working Draft. History of WebXR Hand Input Module - Level 1
-
WebXR Layers API Level 1 published as a Working Draft. History of WebXR Layers API Level 1
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Past meetings
-
1 meeting.
Participants
-
2 participants joined.
-
xiaojun gu (Huawei) joined.
-
Patrick To (Microsoft Corporation) joined.
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-
1 participant left.
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Léonie Watson (TetraLogical Services Ltd) left.
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1 organization left.
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TetraLogical Services Ltd left.
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GitHub
immersive-web/webxr-ar-module
-
1 issue opened.
-
tracking Wide Review for Level1 CR immersive-web/webxr-ar-module#74, by @himorin.
-
-
1 issue received 1 new comment.
immersive-web/webxr-gamepads-module
-
1 issue opened.
-
tracking Wide Review for Level1 CR immersive-web/webxr-gamepads-module#50, by @himorin.
-
-
3 issues closed.
-
XR Gamepad behavior in 2D browser windows immersive-web/webxr-gamepads-module#19.
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Should hand-based input sources have a Gamepad? immersive-web/webxr-gamepads-module#23.
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Button exposition immersive-web/webxr-gamepads-module#37.
-
-
1 issue received 1 new comment.
-
3 pull requests opened.
-
Explicitly leave a bunch of things up to the user agent immersive-web/webxr-gamepads-module#49, by @Manishearth.
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Add spec text specifying that reserved buttons are not exposed immersive-web/webxr-gamepads-module#48, by @toji.
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More changes to indices immersive-web/webxr-gamepads-module#47, by @Manishearth.
-
-
3 pull requests merged.
-
Explicitly leave a bunch of things up to the user agent immersive-web/webxr-gamepads-module#49.
-
Add spec text specifying that reserved buttons are not exposed immersive-web/webxr-gamepads-module#48.
-
More changes to indices immersive-web/webxr-gamepads-module#47.
-
-
1 pull request received 1 new comment.
immersive-web/webxr-samples
-
1 issue opened.
-
WebXR Samples VR Not Found - Vive Pro 2, SteamVR Beta, Chrome 97 / Edge 97 immersive-web/webxr-samples#142, by @ozten.
-
-
4 issues received 12 new comments.
-
WebXR Samples VR Not Found - Vive Pro 2, SteamVR Beta, Chrome 97 / Edge 97 immersive-web/webxr-samples#142 (9 comments by @nicolaspe, @ozten)
-
Depth sensing not working on Samsung S20+ 5G? immersive-web/webxr-samples#99 (1 comment by @stspanho)
-
re: hit-test - Gltf2Node - anything other than sunflower.gltf not working immersive-web/webxr-samples#98 (1 comment by @herrpedro)
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immersive-web/webxr
-
1 issue opened.
-
Access to 6dof positions without an immersive-ar session immersive-web/webxr#1248, by @shanumante-sc.
-
-
1 issue closed.
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(spec text readability) text in table header is unreadable by its color against background immersive-web/webxr#1245.
-
-
4 issues received 5 new comments.
-
How to access camera intrinsics parameters immersive-web/webxr#1147 (2 comments by @esahin90, @klausw)
-
Access to 6dof positions without an immersive-ar session immersive-web/webxr#1248 (1 comment by @grorg)
-
(spec text readability) text in table header is unreadable by its color against background immersive-web/webxr#1245 (1 comment by @toji)
-
-
1 pull request opened.
-
changes section (from FPWD to now) immersive-web/webxr#1249, by @himorin.
-
immersive-web/administrivia
-
1 issue received 1 new comment.
-
Charter progress update and Charter 3:The Chartering immersive-web/administrivia#166 (1 comment by @Yonet)
-
-
1 pull request opened.
-
added a line for minutes immersive-web/administrivia#176, by @himorin.
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-
1 pull request merged.
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added a line for minutes immersive-web/administrivia#176.
-
-
1 pull request received 1 new comment.
immersive-web/dom-overlays
-
1 issue received 1 new comment.
immersive-web/layers
-
1 issue opened.
-
Accessible Platform Architectures (APA) question on WebXR Layers API spec immersive-web/layers#278, by @RealJoshue108.
-
-
1 issue closed.
-
Accessible Platform Architectures (APA) question on WebXR Layers API spec immersive-web/layers#278.
-
-
1 issue received 4 new comments.
-
Accessible Platform Architectures (APA) question on WebXR Layers API spec immersive-web/layers#278 (4 comments by @cabanier, @RealJoshue108)
-
-
1 pull request opened.
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Update introduction section immersive-web/layers#279, by @cabanier.
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1 pull request merged.
-
Update introduction section immersive-web/layers#279.
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