Immersive Web Community Group - Activity in 2020
No matches.
Participants
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4 participants joined.
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Adam Sobieski (Phoster, Inc) joined.
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Manish Goregaokar (Google LLC) joined.
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Dylan Fox joined.
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Suyash Joshi joined.
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2 participants left.
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Manish Goregaokar (Google LLC) left.
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Daniel van der Stam left.
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1 organization joined.
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Phoster, Inc joined.
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GitHub
immersive-web/immersive-web-weekly
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3 pull requests opened.
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IWW Issue #32, January 5th 🏂 2021 immersive-web/immersive-web-weekly#27, by @TrevorFSmith.
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IWW Issue #31, December 15th ☃️ 2020 immersive-web/immersive-web-weekly#26, by @TrevorFSmith.
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IWW Issue #30, December 8th 🍰 2020 immersive-web/immersive-web-weekly#25, by @TrevorFSmith.
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3 pull requests merged.
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IWW Issue #31, December 15th ☃️ 2020 immersive-web/immersive-web-weekly#26.
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IWW Issue #30, December 8th 🍰 2020 immersive-web/immersive-web-weekly#25.
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IWW Issue #29, December 1st 🙀 2020 immersive-web/immersive-web-weekly#24.
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4 pull requests received 20 new comments.
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IWW Issue #30, December 8th 🍰 2020 immersive-web/immersive-web-weekly#25 (8 comments by @bialpio, @TrevorFSmith)
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IWW Issue #31, December 15th ☃️ 2020 immersive-web/immersive-web-weekly#26 (6 comments by @TrevorFSmith, @Yonet)
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IWW Issue #32, January 5th 🏂 2021 immersive-web/immersive-web-weekly#27 (3 comments by @TrevorFSmith, @Yonet)
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IWW Issue #29, December 1st 🙀 2020 immersive-web/immersive-web-weekly#24 (3 comments by @TrevorFSmith)
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immersive-web/navigation
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2 issues received 5 new comments.
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Consider differences in trusted interfaces immersive-web/navigation#5 (2 comments by @cabanier, @coderofsalvation)
immersive-web/occlusion
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1 issue received 1 new comment.
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Below-the-line approach to secure occlusion rendering immersive-web/occlusion#1 (1 comment by @mrsaleh)
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Participants
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1 participant joined.
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Arthur SONZOGNI (Google LLC) joined.
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1 participant left.
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Douglas Blumeyer left.
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GitHub
immersive-web/immersive-web-weekly
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4 pull requests opened.
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IWW Issue #29, December 1st 🙀 2020 immersive-web/immersive-web-weekly#24, by @TrevorFSmith.
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IWW Issue #28, November 24th 2020 immersive-web/immersive-web-weekly#23, by @TrevorFSmith.
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IWW Issue #27, November 17th 2020 immersive-web/immersive-web-weekly#22, by @TrevorFSmith.
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IWW Issue #26, November 10th 2020 immersive-web/immersive-web-weekly#21, by @TrevorFSmith.
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3 pull requests merged.
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IWW Issue #28, November 24th 2020 immersive-web/immersive-web-weekly#23.
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IWW Issue #27, November 17th 2020 immersive-web/immersive-web-weekly#22.
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IWW Issue #26, November 10th 2020 immersive-web/immersive-web-weekly#21.
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4 pull requests received 16 new comments.
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IWW Issue #28, November 24th 2020 immersive-web/immersive-web-weekly#23 (5 comments by @TrevorFSmith)
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IWW Issue #27, November 17th 2020 immersive-web/immersive-web-weekly#22 (5 comments by @TrevorFSmith, @Yonet)
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IWW Issue #26, November 10th 2020 immersive-web/immersive-web-weekly#21 (4 comments by @TrevorFSmith)
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immersive-web/image-tracking
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3 issues opened.
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isMeters variable name(s) immersive-web/image-tracking#4, by @RaananW.
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Adding tracked images with running session. immersive-web/image-tracking#2, by @Maksims.
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Add methods to pause/resume tracking immersive-web/image-tracking#1, by @klausw.
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2 issues received 4 new comments.
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Adding tracked images with running session. immersive-web/image-tracking#2 (2 comments by @klausw, @Maksims)
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1 pull request opened.
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Update explainer.md immersive-web/image-tracking#3, by @RaananW.
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1 pull request merged.
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Update explainer.md immersive-web/image-tracking#3.
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1 pull request received 1 new comment.
immersive-web/proposals
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1 issue opened.
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Module for WebAudio integration immersive-web/proposals#59, by @Manishearth.
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2 issues received 2 new comments.
immersive-web/occlusion
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1 issue opened.
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Below-the-line approach to secure occlusion rendering immersive-web/occlusion#1, by @rgerd.
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immersive-web/webxr-input-profiles
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1 pull request merged.
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Create generic-hand-select-grasp.json immersive-web/webxr-input-profiles#185.
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1 pull request received 4 new comments.
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Create generic-hand-select-grasp.json immersive-web/webxr-input-profiles#185 (4 comments by @fordacious, @Manishearth)
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immersive-web/webxr-polyfill
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1 issue opened.
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Eventual crash on HoloLens from GamepadXRInputSource immersive-web/webxr-polyfill#153, by @the-reality-engineer.
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1 issue received 1 new comment.
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Eventual crash on HoloLens from GamepadXRInputSource immersive-web/webxr-polyfill#153 (1 comment by @the-reality-engineer)
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Participants
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2 participants joined.
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Kelsey Gilbert (Mozilla Foundation) joined.
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Mandeep Singh Mandy joined.
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2 participants left.
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Kyunghun Jung (Samsung Electronics Co., Ltd.) left.
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Diego Gonzalez-Zuniga (Samsung Electronics Co., Ltd.) left.
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GitHub
immersive-web/webxr-input-profiles
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1 issue closed.
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Privacy issue with using CDN and workarounding it via mirroring? immersive-web/webxr-input-profiles#179.
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2 issues received 2 new comments.
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Resizing the window changes the model viewer's aspect ratio immersive-web/webxr-input-profiles#69 (1 comment by @oguztecirlioglu)
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Privacy issue with using CDN and workarounding it via mirroring? immersive-web/webxr-input-profiles#179 (1 comment by @toji)
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4 pull requests opened.
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Create generic-hand-select-grasp.json immersive-web/webxr-input-profiles#185, by @fordacious.
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Update google-daydream.json immersive-web/webxr-input-profiles#184, by @RaananW.
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Adding profile and assets for oculus-touch-v3 (Quest 2) controllers immersive-web/webxr-input-profiles#183, by @felixtrz.
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Added profile and assets for oculus-touch-v3 (Quest 2) controllers immersive-web/webxr-input-profiles#182, by @toji.
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2 pull requests merged.
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Update google-daydream.json immersive-web/webxr-input-profiles#184.
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Adding profile and assets for oculus-touch-v3 (Quest 2) controllers immersive-web/webxr-input-profiles#183.
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1 pull request closed.
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Added profile and assets for oculus-touch-v3 (Quest 2) controllers immersive-web/webxr-input-profiles#182.
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2 pull requests received 10 new comments.
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Added profile and assets for oculus-touch-v3 (Quest 2) controllers immersive-web/webxr-input-profiles#182 (6 comments by @cabanier, @toji)
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Adding profile and assets for oculus-touch-v3 (Quest 2) controllers immersive-web/webxr-input-profiles#183 (4 comments by @cabanier, @toji)
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immersive-web/webxr-test-api
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1 pull request opened.
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removed style.css (see https://github.com/immersive-web/webxr/pull/1144) immersive-web/webxr-test-api#71, by @himorin.
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1 pull request merged.
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removed style.css (see https://github.com/immersive-web/webxr/pull/1144) immersive-web/webxr-test-api#71.
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immersive-web/immersive-web-weekly
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3 pull requests opened.
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IWW Issue #25, 💀 October 27th 💀 2020 immersive-web/immersive-web-weekly#20, by @TrevorFSmith.
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IWW Issue #24, October 20th 2020 immersive-web/immersive-web-weekly#19, by @TrevorFSmith.
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IWW Issue #23, October 13th 2020 immersive-web/immersive-web-weekly#18, by @TrevorFSmith.
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4 pull requests merged.
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IWW Issue #25, 💀 October 27th 💀 2020 immersive-web/immersive-web-weekly#20.
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IWW Issue #24, October 20th 2020 immersive-web/immersive-web-weekly#19.
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IWW Issue #23, October 13th 2020 immersive-web/immersive-web-weekly#18.
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IWW Issue #22, October 6th 2020 immersive-web/immersive-web-weekly#17.
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4 pull requests received 22 new comments.
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IWW Issue #24, October 20th 2020 immersive-web/immersive-web-weekly#19 (6 comments by @TrevorFSmith, @Yonet)
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IWW Issue #23, October 13th 2020 immersive-web/immersive-web-weekly#18 (6 comments by @TrevorFSmith, @Yonet)
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IWW Issue #22, October 6th 2020 immersive-web/immersive-web-weekly#17 (6 comments by @TrevorFSmith, @Yonet)
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IWW Issue #25, 💀 October 27th 💀 2020 immersive-web/immersive-web-weekly#20 (4 comments by @TrevorFSmith, @Yonet)
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immersive-web/webxr-polyfill
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1 issue opened.
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Fullscreen not entered correctly on iOS 13 immersive-web/webxr-polyfill#152, by @stalgiag.
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1 issue received 3 new comments.
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Fullscreen not entered correctly on iOS 13 immersive-web/webxr-polyfill#152 (3 comments by @stalgiag)
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immersive-web/spatial-favicons
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1 issue received 2 new comments.
immersive-web/proposals
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1 issue received 7 new comments.
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1 pull request closed.
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2019 immersive web tech radar immersive-web/proposals#49.
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immersive-web/computer-vision
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1 issue received 1 new comment.
Participants
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3 participants joined.
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Rohan Rehman joined.
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Martin Alvarez-Espinar (Huawei) joined.
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Manish Goregaokar (Google LLC) joined.
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9 participants left.
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Jin Yang (Intel Corporation) left.
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Mark Arita (Intel Corporation) left.
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Paul Higgs (Huawei) left.
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Xiaosong Wei (Huawei) left.
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Josh Marinacci (Mozilla Foundation) left.
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Andre Vrignaud (Mozilla Foundation) left.
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Blair MacIntyre left.
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Fernando Jose Serrano Garcia (Mozilla Foundation) left.
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Manish Goregaokar (Google LLC) left.
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GitHub
immersive-web/immersive-web-weekly
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2 issues opened.
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No link to any content on landing page immersive-web/immersive-web-weekly#16, by @hammerandtongs.
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Create an RSS feed immersive-web/immersive-web-weekly#15, by @hammerandtongs.
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1 issue closed.
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No link to any content on landing page immersive-web/immersive-web-weekly#16.
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1 issue received 1 new comment.
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No link to any content on landing page immersive-web/immersive-web-weekly#16 (1 comment by @TrevorFSmith)
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4 pull requests opened.
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IWW Issue #22, October 6th 2020 immersive-web/immersive-web-weekly#17, by @TrevorFSmith.
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IWW Issue #21, September 29th 2020 immersive-web/immersive-web-weekly#14, by @TrevorFSmith.
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IWW Issue #20, September 22nd 2020 immersive-web/immersive-web-weekly#13, by @TrevorFSmith.
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IWW Issue #19, September 15th 2020 immersive-web/immersive-web-weekly#12, by @TrevorFSmith.
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4 pull requests merged.
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IWW Issue #21, September 29th 2020 immersive-web/immersive-web-weekly#14.
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IWW Issue #20, September 22nd 2020 immersive-web/immersive-web-weekly#13.
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IWW Issue #19, September 15th 2020 immersive-web/immersive-web-weekly#12.
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IWW Issue #18, September 8th 2020 immersive-web/immersive-web-weekly#11.
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4 pull requests received 13 new comments.
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IWW Issue #19, September 15th 2020 immersive-web/immersive-web-weekly#12 (5 comments by @mjelbart, @TrevorFSmith, @Yonet)
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IWW Issue #21, September 29th 2020 immersive-web/immersive-web-weekly#14 (4 comments by @NikLever, @TrevorFSmith, @Yonet)
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IWW Issue #20, September 22nd 2020 immersive-web/immersive-web-weekly#13 (3 comments by @TrevorFSmith)
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immersive-web/proposals
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1 issue opened.
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WebXR/WebGPU Binding immersive-web/proposals#58, by @toji.
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1 issue received 6 new comments.
immersive-web/webxr-input-profiles
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2 issues opened.
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Privacy issue with using CDN and workarounding it via mirroring? immersive-web/webxr-input-profiles#179, by @Artyom17.
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Provide assets for the left and right hand immersive-web/webxr-input-profiles#178, by @cabanier.
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2 issues received 8 new comments.
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Provide assets for the left and right hand immersive-web/webxr-input-profiles#178 (6 comments by @cabanier, @Manishearth, @thetuvix)
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Privacy issue with using CDN and workarounding it via mirroring? immersive-web/webxr-input-profiles#179 (2 comments by @Artyom17, @davehill00)
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2 pull requests opened.
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Added hp mixed reality controller assets immersive-web/webxr-input-profiles#181, by @fordacious.
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Hp reverb g2 controller assets immersive-web/webxr-input-profiles#180, by @fordacious.
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1 pull request merged.
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Added hp mixed reality controller assets immersive-web/webxr-input-profiles#181.
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1 pull request closed.
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Hp reverb g2 controller assets immersive-web/webxr-input-profiles#180.
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1 pull request received 1 new comment.
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Added hp mixed reality controller assets immersive-web/webxr-input-profiles#181 (1 comment by @toji)
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immersive-web/immersive-web.github.io
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1 pull request opened.
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Add explainer links to AR and Gamepad Modules immersive-web/immersive-web.github.io#5, by @Yonet.
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1 pull request merged.
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Add explainer links to AR and Gamepad Modules immersive-web/immersive-web.github.io#5.
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1 pull request received 2 new comments.
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Add explainer links to AR and Gamepad Modules immersive-web/immersive-web.github.io#5 (2 comments by @himorin, @Yonet)
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Participants
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4 participants joined.
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Cameron Newnham (Fologram) joined.
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Syed Idris Shah (Magic Leap, Inc.) joined.
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Lachlan Ford (Microsoft Corporation) joined.
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Ben Erwin (Powersimple, LLC) joined.
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1 participant left.
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Ravikiran Ramachandra (Magic Leap, Inc.) left.
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2 organizations joined.
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Fologram joined.
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Powersimple, LLC joined.
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GitHub
immersive-web/immersive-web-weekly
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1 issue opened.
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Add metadata to the splash and issue pages immersive-web/immersive-web-weekly#8, by @TrevorFSmith.
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5 pull requests opened.
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IWW Issue #18, September 8th 2020 immersive-web/immersive-web-weekly#11, by @TrevorFSmith.
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IWW Issue #17, September 1st 2020 immersive-web/immersive-web-weekly#10, by @TrevorFSmith.
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IWW Issue #16, August 25th 2020 immersive-web/immersive-web-weekly#9, by @TrevorFSmith.
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IWW Issue #15, August 18th 2020 immersive-web/immersive-web-weekly#7, by @TrevorFSmith.
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IWW Issue #14, August 11th 2020 immersive-web/immersive-web-weekly#6, by @TrevorFSmith.
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5 pull requests merged.
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IWW Issue #17, September 1st 2020 immersive-web/immersive-web-weekly#10.
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IWW Issue #16, August 25th 2020 immersive-web/immersive-web-weekly#9.
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IWW Issue #15, August 18th 2020 immersive-web/immersive-web-weekly#7.
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IWW Issue #14, August 11th 2020 immersive-web/immersive-web-weekly#6.
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IWW Issue #13, August 4th 2020 immersive-web/immersive-web-weekly#5.
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5 pull requests received 29 new comments.
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IWW Issue #14, August 11th 2020 immersive-web/immersive-web-weekly#6 (8 comments by @TrevorFSmith, @Yonet)
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IWW Issue #15, August 18th 2020 immersive-web/immersive-web-weekly#7 (7 comments by @TrevorFSmith, @Yonet)
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IWW Issue #17, September 1st 2020 immersive-web/immersive-web-weekly#10 (5 comments by @TrevorFSmith)
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IWW Issue #13, August 4th 2020 immersive-web/immersive-web-weekly#5 (3 comments by @AdaRoseCannon, @TrevorFSmith)
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immersive-web/webxr-input-profiles
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2 issues opened.
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Include a controller name in the registry immersive-web/webxr-input-profiles#175, by @Manishearth.
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Typescript profiles.d.ts definitions incorrect immersive-web/webxr-input-profiles#173, by @user-ops.
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1 issue closed.
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Include a controller name in the registry immersive-web/webxr-input-profiles#175.
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1 issue received 1 new comment.
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Include a controller name in the registry immersive-web/webxr-input-profiles#175 (1 comment by @Manishearth)
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2 pull requests opened.
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Add PicoVR Neo2 and G2 controller models and profiles immersive-web/webxr-input-profiles#174, by @daoshengmu.
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Added HP Reverb G2 input profile immersive-web/webxr-input-profiles#172, by @fordacious.
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2 pull requests merged.
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Add PicoVR Neo2 and G2 controller models and profiles immersive-web/webxr-input-profiles#174.
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Added HP Reverb G2 input profile immersive-web/webxr-input-profiles#172.
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2 pull requests received 9 new comments.
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Added HP Reverb G2 input profile immersive-web/webxr-input-profiles#172 (8 comments by @fordacious, @Manishearth, @NathanNuberHP, @toji)
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Add PicoVR Neo2 and G2 controller models and profiles immersive-web/webxr-input-profiles#174 (1 comment by @toji)
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Participants
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2 participants joined.
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Anders Lundgren (Information Experience Sweden AB) joined.
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Florent GIRAUD joined.
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1 organization joined.
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Information Experience Sweden AB joined.
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GitHub
immersive-web/immersive-web-weekly
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1 issue opened.
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Create an issues index page immersive-web/immersive-web-weekly#1, by @TrevorFSmith.
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1 issue received 1 new comment.
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4 pull requests opened.
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IWW Issue #13, August 4th 2020 immersive-web/immersive-web-weekly#5, by @TrevorFSmith.
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IWW Issue #12, July 28th 2020 immersive-web/immersive-web-weekly#4, by @TrevorFSmith.
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IWW Issue 011: July 21st 2020 immersive-web/immersive-web-weekly#3, by @TrevorFSmith.
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Ignore me: Invalid immersive-web/immersive-web-weekly#2, by @TrevorFSmith.
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1 pull request merged.
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IWW Issue #12, July 28th 2020 immersive-web/immersive-web-weekly#4.
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2 pull requests closed.
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IWW Issue 011: July 21st 2020 immersive-web/immersive-web-weekly#3.
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Ignore me: Invalid immersive-web/immersive-web-weekly#2.
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4 pull requests received 25 new comments.
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IWW Issue 011: July 21st 2020 immersive-web/immersive-web-weekly#3 (15 comments by @jsantell, @TrevorFSmith, @Yonet)
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IWW Issue #12, July 28th 2020 immersive-web/immersive-web-weekly#4 (5 comments by @cabanier, @TrevorFSmith)
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IWW Issue #13, August 4th 2020 immersive-web/immersive-web-weekly#5 (4 comments by @Maksims, @TrevorFSmith)
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immersive-web/webxr-input-profiles
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1 issue opened.
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Handle overlapping squeeze immersive-web/webxr-input-profiles#171, by @Manishearth.
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1 issue received 1 new comment.
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1 pull request opened.
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generic-hand-select input profile immersive-web/webxr-input-profiles#170, by @Manishearth.
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1 pull request merged.
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generic-hand-select input profile immersive-web/webxr-input-profiles#170.
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1 pull request received 3 new comments.
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generic-hand-select input profile immersive-web/webxr-input-profiles#170 (3 comments by @Manishearth, @toji)
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immersive-web/computer-vision
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1 pull request opened.
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Add link to early prototype of the API immersive-web/computer-vision#4, by @bialpio.
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immersive-web/navigation
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1 issue opened.
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Proposed API doesn't allow content to request XR features immersive-web/navigation#10, by @asajeffrey.
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1 issue received 2 new comments.
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Proposed API doesn't allow content to request XR features immersive-web/navigation#10 (2 comments by @asajeffrey, @Manishearth)
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immersive-web/webxr-polyfill
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1 issue received 1 new comment.
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Framebuffer deleted before attempting to bind immersive-web/webxr-polyfill#149 (1 comment by @stalgiag)
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Participants
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2 participants joined.
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Em Lazer-Walker (Microsoft Corporation) joined.
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Naseem Shah joined.
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2 participants left.
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María Saornil (Fundacion CTIC) left.
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Imed Bouazizi (Samsung Electronics Co., Ltd.) left.
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GitHub
immersive-web/geo-alignment
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1 pull request opened.
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Fix the editor name immersive-web/geo-alignment#7, by @Yonet.
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1 pull request received 2 new comments.
immersive-web/immersive-web.github.io
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1 pull request opened.
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moved hit-test, dom-overlay, layers to WG immersive-web/immersive-web.github.io#4, by @himorin.
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1 pull request merged.
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moved hit-test, dom-overlay, layers to WG immersive-web/immersive-web.github.io#4.
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1 pull request received 1 new comment.
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moved hit-test, dom-overlay, layers to WG immersive-web/immersive-web.github.io#4 (1 comment by @himorin)
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immersive-web/webxr-polyfill
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2 issues opened.
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Framebuffer deleted before attempting to bind immersive-web/webxr-polyfill#149, by @stalgiag.
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Webxr partially started on IOS 13 immersive-web/webxr-polyfill#148, by @NicolasBegin.
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1 issue received 2 new comments.
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Framebuffer deleted before attempting to bind immersive-web/webxr-polyfill#149 (2 comments by @jsantell, @stalgiag)
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immersive-web/webxr-test-api
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2 pull requests opened.
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added w3c.json as tests immersive-web/webxr-test-api#70, by @himorin.
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Anchors extensions - allow the test to delay anchor creation immersive-web/webxr-test-api#69, by @bialpio.
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2 pull requests merged.
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added w3c.json as tests immersive-web/webxr-test-api#70.
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Anchors extensions - allow the test to delay anchor creation immersive-web/webxr-test-api#69.
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1 pull request received 8 new comments.
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Anchors extensions - allow the test to delay anchor creation immersive-web/webxr-test-api#69 (8 comments by @alcooper91, @bialpio, @Manishearth)
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immersive-web/webxr-input-profiles
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1 issue received 2 new comments.
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Should we have a generic profile for hands? immersive-web/webxr-input-profiles#105 (2 comments by @Artyom17, @Manishearth)
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Participants
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1 participant joined.
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Em Lazer-Walker (Microsoft Corporation) joined.
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1 participant left.
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Em Lazer-Walker (Microsoft Corporation) left.
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GitHub
immersive-web/webxr-input-profiles
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2 issues received 2 new comments.
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Example/best practice for select events and selectComponentId? immersive-web/webxr-input-profiles#160 (1 comment by @michaelybecker)
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1 pull request opened.
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Added Pico Interactive registry prefix. immersive-web/webxr-input-profiles#169, by @david-pico.
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1 pull request merged.
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Added Pico Interactive registry prefix. immersive-web/webxr-input-profiles#169.
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1 pull request received 1 new comment.
immersive-web/computer-vision
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1 issue received 1 new comment.
immersive-web/navigation
-
1 issue received 13 new comments.
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Any update ? immersive-web/navigation#9 (13 comments by @Artyom17, @asajeffrey, @avaer, @dmarcos, @haywirez, @jaydave1412)
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immersive-web/webxr-polyfill
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1 issue closed.
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Rename XR interface to XRSystem immersive-web/webxr-polyfill#145.
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1 pull request merged.
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Rename XR interface to XRSystem to follow the latest spec immersive-web/webxr-polyfill#146.
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1 pull request received 3 new comments.
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Rename XR interface to XRSystem to follow the latest spec immersive-web/webxr-polyfill#146 (3 comments by @takahirox, @toji)
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immersive-web/webxr-test-api
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1 issue closed.
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Devices's supported features should be specified per mode immersive-web/webxr-test-api#65.
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-
1 pull request opened.
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Associate every supported feature to every session mode immersive-web/webxr-test-api#68, by @svillar.
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1 pull request merged.
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Associate every supported feature to every session mode immersive-web/webxr-test-api#68.
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Participants
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4 participants joined.
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Douglas Blumeyer joined.
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Tiago Peres joined.
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Attila Haraszti joined.
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Holger Dieterich (Sozialhelden e.V.) joined.
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2 participants left.
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Douglas Blumeyer left.
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Newton Calegari (NIC.br - Brazilian Network Information Center) left.
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1 organization joined.
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Sozialhelden e.V. joined.
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GitHub
immersive-web/webxr-test-api
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7 issues opened.
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Devices's supported features should be specified per mode immersive-web/webxr-test-api#65, by @svillar.
-
"next animation frame" racy even when there are no callbacks immersive-web/webxr-test-api#64, by @Manishearth.
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Undefined xr_debug for non-Chromium based browsers immersive-web/webxr-test-api#61, by @svillar.
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Convert input comments/text in explainer to spec text immersive-web/webxr-test-api#58, by @alcooper91.
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Update Spec Text for pointerOrigin immersive-web/webxr-test-api#57, by @alcooper91.
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Should several FakeXRDeviceInit attributes be marked as nullable? immersive-web/webxr-test-api#55, by @svillar.
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Parse a view resetting the projection matrix ? immersive-web/webxr-test-api#53, by @svillar.
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6 issues closed.
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Update Spec Text for pointerOrigin immersive-web/webxr-test-api#57.
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"next animation frame" racy even when there are no callbacks immersive-web/webxr-test-api#64.
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Convert input comments/text in explainer to spec text immersive-web/webxr-test-api#58.
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Undefined xr_debug for non-Chromium based browsers immersive-web/webxr-test-api#61.
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Parse a view resetting the projection matrix ? immersive-web/webxr-test-api#53.
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Should several FakeXRDeviceInit attributes be marked as nullable? immersive-web/webxr-test-api#55.
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7 issues received 43 new comments.
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Update Spec Text for pointerOrigin immersive-web/webxr-test-api#57 (16 comments by @alcooper91, @Manishearth)
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"next animation frame" racy even when there are no callbacks immersive-web/webxr-test-api#64 (9 comments by @alcooper91, @Manishearth)
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What should be in the explainer? immersive-web/webxr-test-api#52 (9 comments by @alcooper91, @Hexcles, @Manishearth, @stephenmcgruer, @svillar)
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Devices's supported features should be specified per mode immersive-web/webxr-test-api#65 (4 comments by @alcooper91, @Manishearth, @svillar)
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Undefined xr_debug for non-Chromium based browsers immersive-web/webxr-test-api#61 (3 comments by @Manishearth, @svillar)
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Should several FakeXRDeviceInit attributes be marked as nullable? immersive-web/webxr-test-api#55 (1 comment by @svillar)
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Parse a view resetting the projection matrix ? immersive-web/webxr-test-api#53 (1 comment by @alcooper91)
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8 pull requests opened.
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Update pointerOrigin description immersive-web/webxr-test-api#67, by @alcooper91.
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Update next animation frame to be less certain immersive-web/webxr-test-api#66, by @Manishearth.
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Create .pr-preview.json immersive-web/webxr-test-api#63, by @alcooper91.
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Update input portions of the spec immersive-web/webxr-test-api#62, by @alcooper91.
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Add anchors extensions immersive-web/webxr-test-api#60, by @bialpio.
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Fix cross-spec reference immersive-web/webxr-test-api#59, by @alcooper91.
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Fix a typo: coodinates->coordinates immersive-web/webxr-test-api#56, by @svillar.
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Do not reset the projection matrix before returning in parse-a-view immersive-web/webxr-test-api#54, by @svillar.
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8 pull requests merged.
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Update pointerOrigin description immersive-web/webxr-test-api#67.
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Update next animation frame to be less certain immersive-web/webxr-test-api#66.
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Add anchors extensions immersive-web/webxr-test-api#60.
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Update input portions of the spec immersive-web/webxr-test-api#62.
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Create .pr-preview.json immersive-web/webxr-test-api#63.
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Fix cross-spec reference immersive-web/webxr-test-api#59.
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Fix a typo: coodinates->coordinates immersive-web/webxr-test-api#56.
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Do not reset the projection matrix before returning in parse-a-view immersive-web/webxr-test-api#54.
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4 pull requests received 27 new comments.
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Add anchors extensions immersive-web/webxr-test-api#60 (16 comments by @alcooper91, @bialpio, @Manishearth)
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Update input portions of the spec immersive-web/webxr-test-api#62 (9 comments by @alcooper91, @Manishearth)
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Update next animation frame to be less certain immersive-web/webxr-test-api#66 (1 comment by @alcooper91)
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Do not reset the projection matrix before returning in parse-a-view immersive-web/webxr-test-api#54 (1 comment by @alcooper91)
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immersive-web/navigation
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1 issue opened.
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Any update ? immersive-web/navigation#9, by @felixmariotto.
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1 issue received 22 new comments.
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Any update ? immersive-web/navigation#9 (22 comments by @AdaRoseCannon, @avaer, @Dante83, @dmarcos, @felixmariotto, @HeadClot, @mhenry07, @PlumCantaloupe, @qster123)
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immersive-web/webxr-input-profiles
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1 issue opened.
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Consider to remove thumbrest from Oculus Touch 2 profile immersive-web/webxr-input-profiles#168, by @daoshengmu.
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1 issue closed.
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Consider to remove thumbrest from Oculus Touch 2 profile immersive-web/webxr-input-profiles#168.
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1 issue received 2 new comments.
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Consider to remove thumbrest from Oculus Touch 2 profile immersive-web/webxr-input-profiles#168 (2 comments by @Artyom17, @Manishearth)
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1 pull request opened.
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Add HTC Vive Focus Plus profile and model. immersive-web/webxr-input-profiles#167, by @daoshengmu.
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1 pull request merged.
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Add HTC Vive Focus Plus profile and model. immersive-web/webxr-input-profiles#167.
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1 pull request received 1 new comment.
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Add HTC Vive Focus Plus profile and model. immersive-web/webxr-input-profiles#167 (1 comment by @toji)
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immersive-web/proposals
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1 issue opened.
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Apply DOM to Face immersive-web/proposals#57, by @keverw.
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1 issue received 8 new comments.
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Apply DOM to Face immersive-web/proposals#57 (8 comments by @blairmacintyre, @cabanier, @keverw, @RangerMauve, @rektide)
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immersive-web/webxr-polyfill
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1 issue opened.
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CardboardVR on HTTP immersive-web/webxr-polyfill#147, by @De-Panther.
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1 issue received 2 new comments.
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Should not polyfill in non-secure contexts immersive-web/webxr-polyfill#111 (2 comments by @blairmacintyre, @De-Panther)
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1 pull request merged.
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Fix event names in XRSession immersive-web/webxr-polyfill#143.
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1 pull request received 2 new comments.
GitHub
immersive-web/webxr-test-api
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1 issue opened.
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What should be in the explainer? immersive-web/webxr-test-api#52, by @alcooper91.
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1 issue received 5 new comments.
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What should be in the explainer? immersive-web/webxr-test-api#52 (5 comments by @alcooper91, @Manishearth, @svillar)
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2 pull requests opened.
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Fixed some typos in specs immersive-web/webxr-test-api#51, by @svillar.
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Use XRSystem in the explainer instead of XR immersive-web/webxr-test-api#50, by @svillar.
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2 pull requests merged.
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Fixed some typos in specs immersive-web/webxr-test-api#51.
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Use XRSystem in the explainer instead of XR immersive-web/webxr-test-api#50.
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2 pull requests received 4 new comments.
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Use XRSystem in the explainer instead of XR immersive-web/webxr-test-api#50 (2 comments by @alcooper91, @svillar)
immersive-web/webxr-input-profiles
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3 issues opened.
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CDN not updated to take latest Assets - Magicleap immersive-web/webxr-input-profiles#166, by @raviramachandra.
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Should add targetRaySpace offset in Profiles Registry? immersive-web/webxr-input-profiles#164, by @daoshengmu.
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Oculous Touch controller orientation immersive-web/webxr-input-profiles#163, by @ManuelGraf.
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1 issue received 1 new comment.
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Example/best practice for select events and selectComponentId? immersive-web/webxr-input-profiles#160 (1 comment by @ManuelGraf)
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immersive-web/proposals
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1 issue received 3 new comments.
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Requirements for subtitles and text in WebXR immersive-web/proposals#40 (3 comments by @andreastai, @hungnm10)
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immersive-web/webxr-polyfill
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1 issue opened.
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Rename XR interface to XRSystem immersive-web/webxr-polyfill#145, by @takahirox.
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3 pull requests opened.
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Rename XR interface to XRSystem to follow the latest spec immersive-web/webxr-polyfill#146, by @takahirox.
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Added DOMPointReadOnly import and its polyfill's fromPoint definition. immersive-web/webxr-polyfill#144, by @michaldybizbanski.
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Fix event names in XRSession immersive-web/webxr-polyfill#143, by @takahirox.
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immersive-web/computer-vision
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1 issue received 1 new comment.
Participants
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2 participants joined.
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Ally Williams joined.
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Ayşegül Yönet joined.
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2 participants left.
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Jungkee Song (Microsoft Corporation) left.
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Matt Rakow (Microsoft Corporation) left.
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GitHub
immersive-web/webxr-polyfill
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5 issues opened.
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Configurable the number of views immersive-web/webxr-polyfill#142, by @takahirox.
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IOS 13 rendering upside down with orientation working immersive-web/webxr-polyfill#141, by @danrossi.
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requestSession fails on iPad OS 13 immersive-web/webxr-polyfill#140, by @WoodNeck.
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Android Firefox 68.5.0 is not treated as mobile device immersive-web/webxr-polyfill#139, by @WoodNeck.
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Are grip/targetRayTransform numbers in GamepadMappings correct? immersive-web/webxr-polyfill#138, by @takahirox.
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4 issues closed.
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IOS 13 rendering upside down with orientation working immersive-web/webxr-polyfill#141.
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XRFrame.getPose(): Supports more types immersive-web/webxr-polyfill#92.
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XRFrame.getViewerPose() always returns the same XRViewerPose instance immersive-web/webxr-polyfill#97.
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Android Firefox 68.5.0 is not treated as mobile device immersive-web/webxr-polyfill#139.
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6 issues received 11 new comments.
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IOS 13 rendering upside down with orientation working immersive-web/webxr-polyfill#141 (4 comments by @danrossi, @jsantell)
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Android Firefox 68.5.0 is not treated as mobile device immersive-web/webxr-polyfill#139 (3 comments by @jsantell, @WoodNeck)
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iOS 13 adds permission API for device motion immersive-web/webxr-polyfill#137 (1 comment by @danrossi)
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XRFrame.getViewerPose() always returns the same XRViewerPose instance immersive-web/webxr-polyfill#97 (1 comment by @takahirox)
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Are grip/targetRayTransform numbers in GamepadMappings correct? immersive-web/webxr-polyfill#138 (1 comment by @takahirox)
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immersive-web/webxr-input-profiles
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1 issue opened.
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Is it possible to add dist to the .gitignore? immersive-web/webxr-input-profiles#161, by @riccardogiorato.
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2 issues received 7 new comments.
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Should we have a generic profile for hands? immersive-web/webxr-input-profiles#105 (6 comments by @Artyom17, @Manishearth, @thetuvix)
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Example/best practice for select events and selectComponentId? immersive-web/webxr-input-profiles#160 (1 comment by @klausw)
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1 pull request opened.
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Add Magic Leap Asset immersive-web/webxr-input-profiles#162, by @atarng-magicleap.
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2 pull requests merged.
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Add Magic Leap Asset immersive-web/webxr-input-profiles#162.
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Updated input profiles to match current OpenXR Chromium implementation immersive-web/webxr-input-profiles#158.
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2 pull requests received 2 new comments.
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Updated input profiles to match current OpenXR Chromium implementation immersive-web/webxr-input-profiles#158 (1 comment by @Manishearth)
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immersive-web/navigation
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1 issue opened.
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Add development to the list of scenarios immersive-web/navigation#8, by @dmarcos.
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immersive-web/webxr-test-api
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2 issues opened.
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Add startSqueezing/endSqueezing/simulateSqueeze immersive-web/webxr-test-api#49, by @Artyom17.
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Can we expose WebXR Testing API to Browser extension? immersive-web/webxr-test-api#48, by @takahirox.
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2 issues received 29 new comments.
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Add startSqueezing/endSqueezing/simulateSqueeze immersive-web/webxr-test-api#49 (21 comments by @alcooper91, @Artyom17, @Manishearth)
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Can we expose WebXR Testing API to Browser extension? immersive-web/webxr-test-api#48 (8 comments by @alcooper91, @Manishearth, @takahirox)
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1 pull request opened.
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Add "DOM Overlay Extension" section immersive-web/webxr-test-api#47, by @klausw.
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1 pull request merged.
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Add "DOM Overlay Extension" section immersive-web/webxr-test-api#47.
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1 pull request received 5 new comments.
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Add "DOM Overlay Extension" section immersive-web/webxr-test-api#47 (5 comments by @alcooper91, @klausw)
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immersive-web/proposals
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2 issues received 3 new comments.
immersive-web/spatial-favicons
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1 issue received 3 new comments.
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Need clarification on "sizes" immersive-web/spatial-favicons#5 (3 comments by @kearwood, @raviramachandra)
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Participants
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2 participants joined.
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Kyle Roche (Amazon) joined.
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Isaac Jeppsen (Amazon) joined.
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5 participants left.
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Jordan Santell (Google LLC) left.
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Yuan Sui (Amazon) left.
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Jillian Munson (Amazon) left.
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Daniel Rowe (Amazon) left.
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David Wesst left.
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GitHub
immersive-web/webxr-input-profiles
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7 issues opened.
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Example/best practice for select events and selectComponentId? immersive-web/webxr-input-profiles#160, by @klausw.
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Discussion needed: Which buttons should be reserved for browser functionality for input profiles? immersive-web/webxr-input-profiles#159, by @fordacious.
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Compressing assets textures and a possible asset pipeline optimization? immersive-web/webxr-input-profiles#155, by @riccardogiorato.
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Incorrect root node transformation immersive-web/webxr-input-profiles#154, by @RaananW.
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Typescript definitions immersive-web/webxr-input-profiles#149, by @NellWaliczek.
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Oculus Touch A/B/X/Y buttons are defined on the wrong hands immersive-web/webxr-input-profiles#131, by @mhenry07.
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Valve Index profile does not have a reserved UA button immersive-web/webxr-input-profiles#120, by @thetuvix.
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13 issues closed.
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Publish package to NPM immersive-web/webxr-input-profiles#8.
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Incorrect root node transformation immersive-web/webxr-input-profiles#154.
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Trademark policies? immersive-web/webxr-input-profiles#85.
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Typescript definitions immersive-web/webxr-input-profiles#149.
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Support "windows-mixed-reality" as a fallback name? immersive-web/webxr-input-profiles#116.
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Add behavior for unknown gamepads immersive-web/webxr-input-profiles#14.
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Decide on versioning semantics immersive-web/webxr-input-profiles#26.
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Add missing profiles and assets immersive-web/webxr-input-profiles#40.
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Do fallback profiles need to contain only subset of componenents? immersive-web/webxr-input-profiles#79.
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Oculus Touch A/B/X/Y buttons are defined on the wrong hands immersive-web/webxr-input-profiles#131.
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Fixed convention about glTF node names? immersive-web/webxr-input-profiles#89.
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Referenced node names should be unique within a model immersive-web/webxr-input-profiles#88.
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Should Oculus Touch report the thumbrest button immersive-web/webxr-input-profiles#100.
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13 issues received 22 new comments.
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Compressing assets textures and a possible asset pipeline optimization? immersive-web/webxr-input-profiles#155 (4 comments by @AdaRoseCannon, @riccardogiorato, @toji)
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Add behavior for unknown gamepads immersive-web/webxr-input-profiles#14 (4 comments by @NellWaliczek, @toji)
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Additional OpenXR-to-WebXR mapping package immersive-web/webxr-input-profiles#81 (2 comments by @NellWaliczek, @toji)
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Add missing profiles and assets immersive-web/webxr-input-profiles#40 (2 comments by @NellWaliczek, @toji)
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Example/best practice for select events and selectComponentId? immersive-web/webxr-input-profiles#160 (1 comment by @klausw)
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Do fallback profiles need to contain only subset of componenents? immersive-web/webxr-input-profiles#79 (1 comment by @toji)
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Fixed convention about glTF node names? immersive-web/webxr-input-profiles#89 (1 comment by @NellWaliczek)
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Referenced node names should be unique within a model immersive-web/webxr-input-profiles#88 (1 comment by @NellWaliczek)
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Should Oculus Touch report the thumbrest button immersive-web/webxr-input-profiles#100 (1 comment by @NellWaliczek)
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36 pull requests opened.
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Updated input profiles to match current OpenXR Chromium implementation immersive-web/webxr-input-profiles#158, by @fordacious.
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Update http-server to 0.12.1 to fix windows problem immersive-web/webxr-input-profiles#157, by @riccardogiorato.
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Major compression of assets textures immersive-web/webxr-input-profiles#156, by @riccardogiorato.
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Adds enum values to typescript definition files immersive-web/webxr-input-profiles#153, by @NellWaliczek.
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Added a note about Trademarks to the asset README immersive-web/webxr-input-profiles#152, by @toji.
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Add typescript definitions and checks to the build process immersive-web/webxr-input-profiles#151, by @NellWaliczek.
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Enable profiles to indicate deprecated ids immersive-web/webxr-input-profiles#150, by @toji.
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Updated fetchProfile to allow a defaultProfile to be passed immersive-web/webxr-input-profiles#148, by @toji.
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Added assets for the HTC Vive Cosmos immersive-web/webxr-input-profiles#147, by @toji.
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Added a profile for the HTC Vive Cosmos controller immersive-web/webxr-input-profiles#146, by @toji.
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Added assets for Samsung GearVR immersive-web/webxr-input-profiles#145, by @toji.
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Add generic-touchscreen input source profile immersive-web/webxr-input-profiles#144, by @bialpio.
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Added assets for the Vive Focus immersive-web/webxr-input-profiles#143, by @toji.
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Created a tutorial for asset preparation with Blender immersive-web/webxr-input-profiles#142, by @toji.
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Added assets for the first gen Oculus Touch immersive-web/webxr-input-profiles#141, by @toji.
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Added assets for the Valve Index immersive-web/webxr-input-profiles#140, by @toji.
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Added assets for the HTC Vive immersive-web/webxr-input-profiles#139, by @toji.
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A couple of build fixes immersive-web/webxr-input-profiles#138, by @toji.
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Added a viewer option to force the selected profile to be used in VR. immersive-web/webxr-input-profiles#137, by @toji.
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Added a variety of backgrounds for the model viewer immersive-web/webxr-input-profiles#136, by @toji.
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Fix link to motion-controllers package immersive-web/webxr-input-profiles#135, by @lojjic.
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Added Oculus Touch v2 (Quest/Rift S) assets immersive-web/webxr-input-profiles#134, by @toji.
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Added Oculus Go controller assets immersive-web/webxr-input-profiles#133, by @toji.
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Fix handedness of Oculus Touch a/b/x/y buttons immersive-web/webxr-input-profiles#132, by @mhenry07.
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Adding controller asset for Daydream immersive-web/webxr-input-profiles#130, by @toji.
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Fixes CSS and adds instructions immersive-web/webxr-input-profiles#129, by @NellWaliczek.
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Refactor viewer to enable viewing controllers in vr immersive-web/webxr-input-profiles#128, by @NellWaliczek.
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Fix inverted thumbstick/touchpad x axis animation immersive-web/webxr-input-profiles#127, by @NellWaliczek.
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Adding generic models immersive-web/webxr-input-profiles#126, by @NellWaliczek.
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Animation for mirrored squeeze on none handedness immersive-web/webxr-input-profiles#125, by @NellWaliczek.
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Fix missing axes in viewer immersive-web/webxr-input-profiles#124, by @NellWaliczek.
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Rename all asset node names to use '_' instead of '-' to be compatible with Maya immersive-web/webxr-input-profiles#123, by @NellWaliczek.
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Rename all asset node names to use '_' instead of '-' to be compatible with Maya immersive-web/webxr-input-profiles#122, by @NellWaliczek.
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Add information about the default visual responses immersive-web/webxr-input-profiles#121, by @NellWaliczek.
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Condense local file selection into a single input element immersive-web/webxr-input-profiles#119, by @NellWaliczek.
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Remove boilerplate definitions from asset profiles immersive-web/webxr-input-profiles#118, by @NellWaliczek.
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34 pull requests merged.
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Update http-server to 0.12.1 to fix windows problem immersive-web/webxr-input-profiles#157.
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Adds enum values to typescript definition files immersive-web/webxr-input-profiles#153.
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Added a note about Trademarks to the asset README immersive-web/webxr-input-profiles#152.
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Add typescript definitions and checks to the build process immersive-web/webxr-input-profiles#151.
-
Added assets for the HTC Vive Cosmos immersive-web/webxr-input-profiles#147.
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Created a tutorial for asset preparation with Blender immersive-web/webxr-input-profiles#142.
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Enable profiles to indicate deprecated ids immersive-web/webxr-input-profiles#150.
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Updated fetchProfile to allow a defaultProfile to be passed immersive-web/webxr-input-profiles#148.
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Added a profile for the HTC Vive Cosmos controller immersive-web/webxr-input-profiles#146.
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Add generic-touchscreen input source profile immersive-web/webxr-input-profiles#144.
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Added assets for Samsung GearVR immersive-web/webxr-input-profiles#145.
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Added assets for the Vive Focus immersive-web/webxr-input-profiles#143.
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Added assets for the first gen Oculus Touch immersive-web/webxr-input-profiles#141.
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Added assets for the Valve Index immersive-web/webxr-input-profiles#140.
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Added assets for the HTC Vive immersive-web/webxr-input-profiles#139.
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A couple of build fixes immersive-web/webxr-input-profiles#138.
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Added a viewer option to force the selected profile to be used in VR. immersive-web/webxr-input-profiles#137.
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Added a variety of backgrounds for the model viewer immersive-web/webxr-input-profiles#136.
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Fix link to motion-controllers package immersive-web/webxr-input-profiles#135.
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Added Oculus Go controller assets immersive-web/webxr-input-profiles#133.
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Added Oculus Touch v2 (Quest/Rift S) assets immersive-web/webxr-input-profiles#134.
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Fix handedness of Oculus Touch a/b/x/y buttons immersive-web/webxr-input-profiles#132.
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Adding controller asset for Daydream immersive-web/webxr-input-profiles#130.
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Fixes CSS and adds instructions immersive-web/webxr-input-profiles#129.
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Refactor viewer to enable viewing controllers in vr immersive-web/webxr-input-profiles#128.
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Fix inverted thumbstick/touchpad x axis animation immersive-web/webxr-input-profiles#127.
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Adding generic models immersive-web/webxr-input-profiles#126.
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Animation for mirrored squeeze on none handedness immersive-web/webxr-input-profiles#125.
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Fix missing axes in viewer immersive-web/webxr-input-profiles#124.
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Rename all asset node names to use '_' instead of '-' to be compatible with Maya immersive-web/webxr-input-profiles#123.
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Rename all asset node names to use '_' instead of '-' to be compatible with Maya immersive-web/webxr-input-profiles#122.
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Add information about the default visual responses immersive-web/webxr-input-profiles#121.
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Condense local file selection into a single input element immersive-web/webxr-input-profiles#119.
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Remove boilerplate definitions from asset profiles immersive-web/webxr-input-profiles#118.
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1 pull request closed.
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Major compression of assets textures immersive-web/webxr-input-profiles#156.
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13 pull requests received 27 new comments.
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Rename all asset node names to use '_' instead of '-' to be compatible with Maya immersive-web/webxr-input-profiles#122 (5 comments by @NellWaliczek, @toji)
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Created a tutorial for asset preparation with Blender immersive-web/webxr-input-profiles#142 (4 comments by @AdaRoseCannon, @toji)
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Refactor viewer to enable viewing controllers in vr immersive-web/webxr-input-profiles#128 (3 comments by @toji)
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Adding generic models immersive-web/webxr-input-profiles#126 (3 comments by @AdaRoseCannon, @NellWaliczek, @RaananW)
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Updated fetchProfile to allow a defaultProfile to be passed immersive-web/webxr-input-profiles#148 (2 comments by @Manishearth, @toji)
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Added assets for the HTC Vive Cosmos immersive-web/webxr-input-profiles#147 (2 comments by @Manishearth, @toji)
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Added assets for the first gen Oculus Touch immersive-web/webxr-input-profiles#141 (2 comments by @Artyom17, @toji)
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Update http-server to 0.12.1 to fix windows problem immersive-web/webxr-input-profiles#157 (1 comment by @toji)
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Add generic-touchscreen input source profile immersive-web/webxr-input-profiles#144 (1 comment by @toji)
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Remove boilerplate definitions from asset profiles immersive-web/webxr-input-profiles#118 (1 comment by @NellWaliczek)
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immersive-web/webxr-polyfill
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3 issues opened.
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iOS 13 adds permission API for device motion immersive-web/webxr-polyfill#137, by @blairmacintyre.
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Random requestSession() -> requestPresent() hang on Oculus Go immersive-web/webxr-polyfill#136, by @timothyallan.
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Revisit build process, build artifacts immersive-web/webxr-polyfill#134, by @jsantell.
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2 issues closed.
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WebXR 2019 immersive-web/webxr-polyfill#51.
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[WebXR 2019] Rendering immersive-web/webxr-polyfill#53.
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5 issues received 7 new comments.
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Event subtypes (XRSessionEvent) not working properly on Safari immersive-web/webxr-polyfill#130 (3 comments by @blairmacintyre, @jsantell)
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Revisit build process, build artifacts immersive-web/webxr-polyfill#134 (1 comment by @blairmacintyre)
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the API in Devices sometimes passes sessionId, sometimes does not immersive-web/webxr-polyfill#129 (1 comment by @jsantell)
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2 pull requests opened.
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fix for iOS bug immersive-web/webxr-polyfill#135, by @blairmacintyre.
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Event subclass fix ios immersive-web/webxr-polyfill#133, by @blairmacintyre.
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2 pull requests merged.
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fix for iOS bug immersive-web/webxr-polyfill#135.
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small fix to XRSession.end() immersive-web/webxr-polyfill#131.
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1 pull request closed.
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Event subclass fix ios immersive-web/webxr-polyfill#133.
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3 pull requests received 11 new comments.
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small fix to XRSession.end() immersive-web/webxr-polyfill#131 (5 comments by @blairmacintyre, @jsantell)
immersive-web/immersive-web.github.io
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1 issue opened.
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Add immersiveweb.dev? immersive-web/immersive-web.github.io#3, by @himorin.
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immersive-web/webxr-test-api
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1 issue opened.
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Should we have SetHandedness/SetTargetRayMode/SetProfiles/SetSupportedButtons? immersive-web/webxr-test-api#46, by @Manishearth.
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1 issue closed.
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Should we have SetHandedness/SetTargetRayMode/SetProfiles/SetSupportedButtons? immersive-web/webxr-test-api#46.
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1 issue received 4 new comments.
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Should we have SetHandedness/SetTargetRayMode/SetProfiles/SetSupportedButtons? immersive-web/webxr-test-api#46 (4 comments by @alcooper91, @Manishearth)
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immersive-web/navigation
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1 issue received 1 new comment.