Immersive Web Community Group Calls
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Meeting

Event details

Date:
– Pacific Daylight Time
Status:
Draft
Repeats:
Every 4 weeks on Tuesday, starting from 31 October 2023, until 8 November 2023
Overview of the recurring event
Groups:
Immersive Web Community Group ( View calendar)
Immersive Web Working Group ( View calendar)

Agenda

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Call Agenda

This agenda can be viewed and updated on Github.

If you would like to add an item to the agenda or volunteer to scribe please open a pull request against this agenda.

do we need normDepthBufferFromNormView?

I noticed that the IDL for XRDepthInformation in Chromium has depthNear and depthFar but they are not defined in the spec. @bialpio, should we document those?
OpenXR depth sensing also exposes them so it seems they're needed.

While writing the depth sensing spec, @toji remarked that we need to handle the case where there can be more than 2 textures for certain devices. Currently the spec only handles at more 2.
/agenda how should we assign indices for texture arrays if there are more than 2 views?

to get feedback

Immersive Web Community Group Teleconference - 2023-10-24

<table> <tr><td> San Francisco (U.S.A. - California) <td> Tuesday, October 24 at 12:00 PM PDT <tr><td> Boston (U.S.A. - Massachusetts) <td> Tuesday, October 24 at 3:00 PM EDT <tr><td> London (United Kingdom - England) <td> Tuesday, October 24 at 8:00 PM GMT+1 <tr><td> Paris (France) <td> Tuesday, October 24 at 9:00 PM GMT+2 <tr><td> Tokyo (Japan) <td> Wednesday, October 25 at 4:00 AM GMT+9 <tr><td> Corresponding UTC (GMT) <td> Tuesday, October 24 at 7:00 PM UTC </table>

Logistics

Chair: Ada Rose Cannon

Scribe:

IRC: irc.w3.org:6667 #immersive-web Instructions

Call Details can be found in the Immersive Web Event Calendars: WG/CG

You subscribe to these calendars with your calendar application of choice for more convenient access to the call details. See details at Export options section in WG/CG.

If you are unable to login to view the call details please ask on the IRC before the call.

Help Wanted

Here are some issues which are good issues to get involved in, if you have taken responsibility for one leave a comment in the issue:

Minutes

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Feedback

Report feedback and issues on GitHub.